[gd_scene load_steps=10 format=2] [ext_resource path="res://Pegs/Green/green.png" type="Texture" id=1] [ext_resource path="res://Pegs/Green/GreenPeg.gd" type="Script" id=2] [ext_resource path="res://Pegs/Green/GraceTimer.tscn" type="PackedScene" id=3] [ext_resource path="res://Pegs/DefaultPegCollisionShape.tscn" type="PackedScene" id=4] [ext_resource path="res://Pegs/Green/GreenPegAnimationPlayer.gd" type="Script" id=5] [ext_resource path="res://Pegs/Green/HitSFX.tscn" type="PackedScene" id=6] [ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=7] [sub_resource type="PhysicsMaterial" id=1] [sub_resource type="Animation" id=2] length = 0.5 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.01, 0.1, 0.2, 0.3, 0.5 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 1.75, 1.75 ), Vector2( 0.5, 0.5 ), Vector2( 1.5, 1.5 ), Vector2( 0.75, 0.75 ), Vector2( 1, 1 ) ] } [node name="GreenPeg" type="StaticBody2D"] collision_mask = 0 physics_material_override = SubResource( 1 ) script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="DefaultPegCollisionShape" parent="." instance=ExtResource( 4 )] [node name="GreenPegAnimationPlayer" type="AnimationPlayer" parent="."] anims/GetBigger = SubResource( 2 ) script = ExtResource( 5 ) [node name="HitSFX" parent="." instance=ExtResource( 6 )] [node name="GraceTimer" parent="." instance=ExtResource( 3 )] wait_time = 1.0 [node name="ScoreCounter" parent="." instance=ExtResource( 7 )] base_multiplier = 0 [connection signal="timeout" from="GraceTimer" to="." method="_on_GraceTimer_timeout"]