[gd_scene load_steps=9 format=2] [ext_resource path="res://Pegs/Green/bar.png" type="Texture" id=1] [ext_resource path="res://Pegs/Green/GreenBar.gd" type="Script" id=2] [ext_resource path="res://Pegs/Green/GraceTimer.tscn" type="PackedScene" id=3] [ext_resource path="res://Pegs/Green/HitSFX.tscn" type="PackedScene" id=4] [ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=5] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 3 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 15, 4 ) [sub_resource type="Animation" id=3] resource_name = "spawn" length = 0.25 step = 0.025 tracks/0/type = "value" tracks/0/path = NodePath(".:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.025, 0.05, 0.1, 0.25 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1 ), "update": 0, "values": [ Vector2( 0.75, 0.75 ), Vector2( 1.25, 1.25 ), Vector2( 0.9, 0.9 ), Vector2( 1.1, 1.1 ), Vector2( 1, 1 ) ] } [node name="Node2D" type="StaticBody2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="CollisionShape2D2" type="CollisionShape2D" parent="."] shape = SubResource( 2 ) [node name="GraceTimer" parent="." instance=ExtResource( 3 )] wait_time = 1.0 [node name="HitSFX" parent="." instance=ExtResource( 4 )] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/spawn = SubResource( 3 ) [node name="ScoreCounter" parent="." instance=ExtResource( 5 )] base_multiplier = 0 [connection signal="timeout" from="GraceTimer" to="." method="_on_GraceTimer_timeout"]