[gd_scene load_steps=5 format=2] [ext_resource path="res://ControlElements/Killzone.gd" type="Script" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 195, 9 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 10, 303 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 192, 10 ) [node name="Killzone" type="KinematicBody2D"] collision_layer = 0 collision_mask = 0 script = ExtResource( 1 ) [node name="Killzone" type="Area2D" parent="."] position = Vector2( 192, 0 ) [node name="Bottom" type="CollisionShape2D" parent="Killzone"] shape = SubResource( 1 ) [node name="Left" type="CollisionShape2D" parent="Killzone"] position = Vector2( -202, 0 ) shape = SubResource( 2 ) [node name="Right" type="CollisionShape2D" parent="Killzone"] position = Vector2( 202, 0 ) shape = SubResource( 2 ) [node name="ZoneDetection" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="ZoneDetection"] position = Vector2( 192, 0 ) shape = SubResource( 3 ) [connection signal="body_entered" from="Killzone" to="." method="_on_Killzone_body_entered"] [connection signal="area_entered" from="ZoneDetection" to="." method="_on_ZoneDetection_area_entered"]