extends HSlider export var bus_channel = "Master" func _ready(): value = db2linear(AudioServer.get_bus_volume_db(AudioServer.get_bus_index(bus_channel))) func _on_MusicVolumeSlider_value_changed(value): AudioServer.set_bus_volume_db(AudioServer.get_bus_index(bus_channel), linear2db(value)) func save_volume(): Saves.save_game()