[gd_scene load_steps=3 format=2] [ext_resource path="res://Ball/sprite.png" type="Texture" id=1] [ext_resource path="res://HUD/BallCounter.gd" type="Script" id=2] [node name="HUD" type="CanvasLayer"] [node name="Control" type="Control" parent="."] margin_right = 40.0 margin_bottom = 40.0 __meta__ = { "_edit_use_anchors_": false } [node name="BallCounter" type="Sprite" parent="Control"] z_index = 100 texture = ExtResource( 1 ) centered = false region_enabled = true region_rect = Rect2( 0, 0, 16, 16 ) script = ExtResource( 2 )