[gd_scene load_steps=18 format=2] [ext_resource path="res://Pegs/Yellow/Powerups/Spawn/fromBottom.png" type="Texture" id=1] [ext_resource path="res://Pegs/Yellow/Powerups/Spawn/FromBottomSprite.gd" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 0, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=2] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 32, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=3] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 64, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=4] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 96, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=5] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 128, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=6] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 160, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=7] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 192, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=9] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 192, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=10] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 160, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=11] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 128, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=12] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 96, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=13] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 64, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=14] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 32, 0, 32, 64 ) [sub_resource type="AtlasTexture" id=15] flags = 2 atlas = ExtResource( 1 ) region = Rect2( 0, 0, 32, 64 ) [sub_resource type="SpriteFrames" id=8] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ], "loop": false, "name": "spawn", "speed": 15.0 }, { "frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ], "loop": false, "name": "despawn", "speed": 15.0 } ] [node name="FromBottomSprite" type="AnimatedSprite"] position = Vector2( 0, -32 ) z_index = -200 z_as_relative = false frames = SubResource( 8 ) animation = "despawn" centered = false script = ExtResource( 2 ) [connection signal="animation_finished" from="." to="." method="play_backwards"]