[gd_scene load_steps=17 format=2] [ext_resource path="res://Pegs/Yellow/Powerups/Scattershot/Scattershot.gd" type="Script" id=1] [ext_resource path="res://Pegs/Yellow/Powerups/Scattershot/ScattershoPortalt.png" type="Texture" id=2] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 2 ) region = Rect2( 32, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 2 ) region = Rect2( 64, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 2 ) region = Rect2( 96, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 2 ) region = Rect2( 128, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=6] atlas = ExtResource( 2 ) region = Rect2( 160, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=7] atlas = ExtResource( 2 ) region = Rect2( 160, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=8] atlas = ExtResource( 2 ) region = Rect2( 128, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=9] atlas = ExtResource( 2 ) region = Rect2( 96, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=10] atlas = ExtResource( 2 ) region = Rect2( 64, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=11] atlas = ExtResource( 2 ) region = Rect2( 32, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=12] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 32, 32 ) [sub_resource type="SpriteFrames" id=13] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], "loop": false, "name": "disappear", "speed": 15.0 }, { "frames": [ SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ], "loop": true, "name": "appear", "speed": 15.0 } ] [sub_resource type="ParticlesMaterial" id=14] emission_shape = 1 emission_sphere_radius = 16.0 flag_disable_z = true direction = Vector3( 1, 10, 0 ) spread = 180.0 gravity = Vector3( 0, 100, 0 ) initial_velocity = 60.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 color = Color( 0.454902, 0.337255, 0.607843, 1 ) [node name="Scattershot" type="Node2D"] script = ExtResource( 1 ) [node name="SlowmoTimer" type="Timer" parent="."] wait_time = 0.25 one_shot = true autostart = true [node name="AnimatedSprite" type="AnimatedSprite" parent="."] z_index = -15 frames = SubResource( 13 ) animation = "appear" [node name="Particles2D" type="Particles2D" parent="."] z_index = -20 emitting = false amount = 64 lifetime = 3.0 one_shot = true explosiveness = 1.0 process_material = SubResource( 14 ) [connection signal="timeout" from="SlowmoTimer" to="." method="set_time_scale"] [connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]