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https://git.kittycat.homes/zoe/pegchamp.git
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first commit
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fafcbd1530
223 changed files with 107395 additions and 0 deletions
32
Bucket/Bucket.gd
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32
Bucket/Bucket.gd
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extends KinematicBody2D
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enum {LEFT, RIGHT}
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var state = RIGHT
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export var speed = 0.75
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func _physics_process(_delta):
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match state:
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LEFT: move_left()
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RIGHT: move_right()
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func move_right():
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var collide = move_and_collide(Vector2(speed * Engine.time_scale, 0))
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if collide:
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state = LEFT
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func move_left():
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var collide = move_and_collide(Vector2(-speed * Engine.time_scale, 0))
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if collide:
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state = RIGHT
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func _on_BallDetectionArea_body_entered(_body):
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# shoot confetti
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var Confetti = load("res://Bucket/Confetti.tscn")
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var confetti = Confetti.instance()
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var main = get_tree().current_scene
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main.add_child(confetti)
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confetti.position = position
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GameStats.balls_left += 1
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41
Bucket/Bucket.tscn
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41
Bucket/Bucket.tscn
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Bucket/bucket.png" type="Texture" id=1]
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[ext_resource path="res://Bucket/bucketback.png" type="Texture" id=2]
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[ext_resource path="res://Bucket/Bucket.gd" type="Script" id=3]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 30, 1 )
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 1, 32 )
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[node name="Bucket" type="KinematicBody2D"]
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script = ExtResource( 3 )
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[node name="BallDetectionArea" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="BallDetectionArea"]
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light_mask = 0
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position = Vector2( 0, 5 )
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shape = SubResource( 1 )
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[node name="Bucketback" type="Sprite" parent="."]
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z_index = -10
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texture = ExtResource( 2 )
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[node name="Bucketfront" type="Sprite" parent="."]
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z_index = 10
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texture = ExtResource( 1 )
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[node name="Left" type="CollisionShape2D" parent="."]
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position = Vector2( -31, 28 )
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shape = SubResource( 2 )
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[node name="Right" type="CollisionShape2D" parent="."]
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position = Vector2( 31, 28 )
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shape = SubResource( 2 )
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[connection signal="body_entered" from="BallDetectionArea" to="." method="_on_BallDetectionArea_body_entered"]
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18
Bucket/Confetti.gd
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18
Bucket/Confetti.gd
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extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$Green.emitting = true
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$Yellow.emitting = true
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$Pink.emitting = true
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$AnimationPlayer.play("+1Ball")
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func _on_KillTimer_timeout():
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queue_free()
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15
Bucket/Confetti.tres
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15
Bucket/Confetti.tres
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[gd_resource type="ParticlesMaterial" format=2]
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[resource]
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emission_shape = 2
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emission_box_extents = Vector3( 30, 1, 0 )
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flag_disable_z = true
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direction = Vector3( 0, -100, 0 )
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gravity = Vector3( 0, 98, 0 )
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initial_velocity = 100.0
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angular_velocity = 360.0
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angular_velocity_random = 1.0
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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anim_offset = 1.0
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anim_offset_random = 1.0
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91
Bucket/Confetti.tscn
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91
Bucket/Confetti.tscn
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://Effects/confetti2.png" type="Texture" id=1]
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[ext_resource path="res://Bucket/Confetti.tres" type="Material" id=2]
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[ext_resource path="res://Effects/confetti3.png" type="Texture" id=3]
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[ext_resource path="res://Effects/confetti1.png" type="Texture" id=4]
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[ext_resource path="res://Bucket/Confetti.gd" type="Script" id=5]
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[ext_resource path="res://Menu/Theme.tres" type="Theme" id=6]
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[ext_resource path="res://Ball/sprite.png" type="Texture" id=7]
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[sub_resource type="Animation" id=1]
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resource_name = "+1Ball"
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length = 2.0
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tracks/0/type = "bezier"
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tracks/0/path = NodePath("Label:position:y")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -60, -0.25, 0, 0.25, 0, -69, -0.25, 0, 0.25, 0 ),
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"times": PoolRealArray( 0, 1, 2 )
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}
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[node name="Confetti" type="Node2D"]
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script = ExtResource( 5 )
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[node name="Green" type="Particles2D" parent="."]
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position = Vector2( 0, -2 )
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emitting = false
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amount = 9
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lifetime = 3.0
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one_shot = true
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explosiveness = 0.9
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local_coords = false
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process_material = ExtResource( 2 )
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texture = ExtResource( 3 )
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[node name="Pink" type="Particles2D" parent="."]
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position = Vector2( 0, -2 )
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emitting = false
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amount = 9
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lifetime = 3.0
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one_shot = true
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explosiveness = 0.9
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local_coords = false
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process_material = ExtResource( 2 )
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texture = ExtResource( 1 )
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[node name="Yellow" type="Particles2D" parent="."]
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position = Vector2( 0, -2 )
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emitting = false
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amount = 9
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lifetime = 3.0
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one_shot = true
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explosiveness = 0.9
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local_coords = false
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process_material = ExtResource( 2 )
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texture = ExtResource( 4 )
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[node name="KillTimer" type="Timer" parent="."]
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wait_time = 2.0
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one_shot = true
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autostart = true
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/+1Ball = SubResource( 1 )
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[node name="Label" type="Node2D" parent="."]
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position = Vector2( 0, -69 )
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z_index = 9
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[node name="Label" type="Label" parent="Label"]
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margin_left = -40.0
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margin_top = -16.0
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margin_right = 40.0
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margin_bottom = 2.0
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theme = ExtResource( 6 )
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custom_colors/font_color = Color( 0.454902, 0.337255, 0.607843, 1 )
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custom_colors/font_outline_modulate = Color( 0, 0, 0, 1 )
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text = "+ 1"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Sprite" type="Sprite" parent="Label"]
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position = Vector2( -13, -5 )
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texture = ExtResource( 7 )
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[connection signal="timeout" from="KillTimer" to="." method="_on_KillTimer_timeout"]
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BIN
Bucket/bucket.png
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BIN
Bucket/bucket.png
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After Width: | Height: | Size: 163 B |
34
Bucket/bucket.png.import
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34
Bucket/bucket.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/bucket.png-dbd711fd083337c7d4cdca1838d7ff42.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Bucket/bucket.png"
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dest_files=[ "res://.import/bucket.png-dbd711fd083337c7d4cdca1838d7ff42.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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BIN
Bucket/bucketback.png
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BIN
Bucket/bucketback.png
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After Width: | Height: | Size: 163 B |
34
Bucket/bucketback.png.import
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34
Bucket/bucketback.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/bucketback.png-529ca955e073c9a4f3ef3bc44756b85c.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Bucket/bucketback.png"
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dest_files=[ "res://.import/bucketback.png-529ca955e073c9a4f3ef3bc44756b85c.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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