improved menu

This commit is contained in:
zoe 2021-09-14 12:22:39 +02:00
parent 2637008a33
commit 81bc9fa37f
59 changed files with 783 additions and 78 deletions

View file

@ -5,7 +5,6 @@
[sub_resource type="Animation" id=1]
resource_name = "FadeIn"
length = 0.5
step = 0.05
tracks/0/type = "bezier"
tracks/0/path = NodePath("TransitionSprite:position:x")
@ -15,7 +14,7 @@ tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 384, -0.25, 0, 0.25, 0 ),
"times": PoolRealArray( 0, 0.5 )
"times": PoolRealArray( 0, 1 )
}
tracks/1/type = "method"
tracks/1/path = NodePath(".")
@ -24,7 +23,7 @@ tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.5 ),
"times": PoolRealArray( 1 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
@ -35,6 +34,7 @@ tracks/1/keys = {
[sub_resource type="Animation" id=2]
resource_name = "FadeOut"
length = 0.75
loop = true
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath("TransitionSprite:position")
@ -43,7 +43,7 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5 ),
"times": PoolRealArray( 0, 0.75 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 384, 0 ), Vector2( 0, 0 ) ]
@ -76,5 +76,6 @@ region_enabled = true
region_rect = Rect2( 0, 0, 768, 216 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_process_mode = 0
anims/FadeIn = SubResource( 1 )
anims/FadeOut = SubResource( 2 )

View file

@ -4,8 +4,8 @@ extends CanvasLayer
var scene_to_load = "res://Menu/MenuPage.tscn"
func _ready():
$AnimationPlayer.play("FadeOut")
$TransitionSprite.visible = true
$AnimationPlayer.play("FadeOut")
func finish_animation():
var _new_scene = get_tree().change_scene(scene_to_load)

View file

@ -5,3 +5,6 @@
[node name="FadeOut" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[node name="TransitionSprite" parent="." index="0"]
position = Vector2( 0, 0 )

View file

@ -3,8 +3,8 @@ extends CanvasLayer
onready var animation = $AnimationPlayer
func _ready():
animation.play("FadeIn")
$TransitionSprite.visible = true
animation.play("FadeIn")
func finish_animation():
queue_free()