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	powerup system
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					 149 changed files with 2472 additions and 331 deletions
				
			
		
							
								
								
									
										
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							|  | @ -0,0 +1,15 @@ | |||
| extends TextureButton | ||||
| 
 | ||||
| var spawn_position = Vector2() setget set_spawn_position, get_spawn_position | ||||
| 
 | ||||
| func set_spawn_position(value): | ||||
| 	spawn_position = value | ||||
| 
 | ||||
| func get_spawn_position(): | ||||
| 	return spawn_position | ||||
| 
 | ||||
| 
 | ||||
| func _on_TextureButton_pressed() -> void: | ||||
| 	get_tree().paused = false | ||||
| 	GameStats.pick_powerup() | ||||
| 	queue_free() | ||||
							
								
								
									
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| [gd_scene load_steps=7 format=2] | ||||
| 
 | ||||
| [ext_resource path="res://Menu/Theme.tres" type="Theme" id=1] | ||||
| [ext_resource path="res://icon.png" type="Texture" id=2] | ||||
| [ext_resource path="res://Pegs/Yellow/CardIcons/default3.png" type="Texture" id=3] | ||||
| [ext_resource path="res://Pegs/Yellow/CardIcons/default2.png" type="Texture" id=4] | ||||
| [ext_resource path="res://Pegs/Yellow/CardIcons/default.png" type="Texture" id=5] | ||||
| [ext_resource path="res://Pegs/Yellow/PowerupCard.gd" type="Script" id=6] | ||||
| 
 | ||||
| [node name="TextureButton" type="TextureButton"] | ||||
| anchor_right = 0.167 | ||||
| anchor_bottom = 0.296 | ||||
| margin_right = -0.127998 | ||||
| margin_bottom = 0.0639992 | ||||
| hint_tooltip = "a powerup!!!" | ||||
| theme = ExtResource( 1 ) | ||||
| shortcut_in_tooltip = false | ||||
| texture_normal = ExtResource( 5 ) | ||||
| texture_pressed = ExtResource( 4 ) | ||||
| texture_hover = ExtResource( 3 ) | ||||
| script = ExtResource( 6 ) | ||||
| __meta__ = { | ||||
| "_edit_use_anchors_": false | ||||
| } | ||||
| 
 | ||||
| [node name="Sprite" type="Sprite" parent="."] | ||||
| position = Vector2( 32, 32 ) | ||||
| texture = ExtResource( 2 ) | ||||
| 
 | ||||
| [connection signal="pressed" from="." to="." method="_on_TextureButton_pressed"] | ||||
							
								
								
									
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							|  | @ -0,0 +1,23 @@ | |||
| extends Node2D | ||||
| 
 | ||||
| var scenes = [] | ||||
| 
 | ||||
| func _ready(): | ||||
| 	GameStats.connect("powerup_picked", self, "queue_free") | ||||
| 	scenes.append("res://Pegs/Yellow/PowerupCards/Scattershot.tscn") | ||||
| 	 | ||||
| 	spawn_powerups(3) | ||||
| 	get_tree().paused = true | ||||
| 	GameStats.powerup_screen_active = true | ||||
| 	 | ||||
| 	 | ||||
| func spawn_powerups(value): | ||||
| 	var i = 0 | ||||
| 	while i < value: | ||||
| 		var NewPowerup = load(scenes[rand_range(0, scenes.size())]) | ||||
| 		var new_powerup = NewPowerup.instance() | ||||
| 		new_powerup.set_spawn_position(self.global_position) | ||||
| 		var main = get_tree().current_scene | ||||
| 		$CanvasLayer/CenterContainer/HBoxContainer.add_child(new_powerup) | ||||
| 		i += 1 | ||||
| 
 | ||||
							
								
								
									
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| [gd_scene load_steps=2 format=2] | ||||
| 
 | ||||
| [ext_resource path="res://Pegs/Yellow/PowerupCards.gd" type="Script" id=1] | ||||
| 
 | ||||
| [node name="PowerupCards" type="Node2D"] | ||||
| pause_mode = 2 | ||||
| script = ExtResource( 1 ) | ||||
| 
 | ||||
| [node name="CanvasLayer" type="CanvasLayer" parent="."] | ||||
| 
 | ||||
| [node name="CenterContainer" type="CenterContainer" parent="CanvasLayer"] | ||||
| anchor_right = 1.0 | ||||
| anchor_bottom = 1.0 | ||||
| __meta__ = { | ||||
| "_edit_use_anchors_": false | ||||
| } | ||||
| 
 | ||||
| [node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/CenterContainer"] | ||||
| margin_left = 192.0 | ||||
| margin_top = 108.0 | ||||
| margin_right = 192.0 | ||||
| margin_bottom = 108.0 | ||||
| __meta__ = { | ||||
| "_edit_use_anchors_": false | ||||
| } | ||||
							
								
								
									
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							|  | @ -0,0 +1,6 @@ | |||
| [gd_scene load_steps=2 format=2] | ||||
| 
 | ||||
| [ext_resource path="res://Pegs/Yellow/PowerupCard.tscn" type="PackedScene" id=1] | ||||
| 
 | ||||
| [node name="Scattershot" instance=ExtResource( 1 )] | ||||
| hint_tooltip = "scattershot!" | ||||
							
								
								
									
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							|  | @ -0,0 +1,28 @@ | |||
| extends StaticBody2D | ||||
| 
 | ||||
| # turns the pegs green | ||||
| func make_green(): | ||||
| 	# preload a green peg | ||||
| 	var Green_peg = load("res://Pegs/Green/GreenPeg.tscn") | ||||
| 	# instance it | ||||
| 	var green_peg = Green_peg.instance() | ||||
| 	# take care of positioning | ||||
| 	# green_peg.rotation = rotation + 5 | ||||
| 	green_peg.global_position = global_position | ||||
| 	 | ||||
| 	 | ||||
| 	# add score | ||||
| 	$ScoreCounter.trigger() | ||||
| 	 | ||||
| 	# get the main scene of current peg and add new peg to it | ||||
| 	var main = get_tree().current_scene | ||||
| 	main.add_child(green_peg) | ||||
| 	 | ||||
| 	var Powerups = preload("res://Pegs/Yellow/PowerupCards.tscn") | ||||
| 	var powerups = Powerups.instance() | ||||
| 	powerups.position = global_position | ||||
| 	 | ||||
| 	main.add_child(powerups) | ||||
| 	 | ||||
| 	#finally delete the old peg | ||||
| 	queue_free() | ||||
							
								
								
									
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							|  | @ -0,0 +1,17 @@ | |||
| [gd_scene load_steps=5 format=2] | ||||
| 
 | ||||
| [ext_resource path="res://Pegs/Yellow/yellow.png" type="Texture" id=1] | ||||
| [ext_resource path="res://Pegs/DefaultPegCollisionShape.tscn" type="PackedScene" id=2] | ||||
| [ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=3] | ||||
| [ext_resource path="res://Pegs/Yellow/YellowPeg.gd" type="Script" id=4] | ||||
| 
 | ||||
| [node name="YellowPeg" type="StaticBody2D"] | ||||
| collision_mask = 0 | ||||
| script = ExtResource( 4 ) | ||||
| 
 | ||||
| [node name="Sprite" type="Sprite" parent="."] | ||||
| texture = ExtResource( 1 ) | ||||
| 
 | ||||
| [node name="DefaultPegCollisionShape" parent="." instance=ExtResource( 2 )] | ||||
| 
 | ||||
| [node name="ScoreCounter" parent="." instance=ExtResource( 3 )] | ||||
							
								
								
									
										
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| "vram_texture": false | ||||
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| [deps] | ||||
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| source_file="res://Pegs/Yellow/yellow.png" | ||||
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| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_mode=0 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| flags/repeat=0 | ||||
| flags/filter=false | ||||
| flags/mipmaps=false | ||||
| flags/anisotropic=false | ||||
| flags/srgb=2 | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/HDR_as_SRGB=false | ||||
| process/invert_color=false | ||||
| stream=false | ||||
| size_limit=0 | ||||
| detect_3d=false | ||||
| svg/scale=1.0 | ||||
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