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https://git.kittycat.homes/zoe/pegchamp.git
synced 2024-08-15 03:15:39 +00:00
powerup system
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parent
c8747328cf
commit
77ca16be36
149 changed files with 2472 additions and 331 deletions
5
Ball/Arrow.gd
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5
Ball/Arrow.gd
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@ -0,0 +1,5 @@
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extends Sprite
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func _process(_delta):
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if !visible: pass
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look_at(get_global_mouse_position())
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@ -59,6 +59,9 @@ func aim():
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state = FALL
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# stop showing arrow
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$Arrow.visible = false
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# calculate shot speed and direction
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var direction = get_local_mouse_position().normalized()
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var speed = position.distance_to(get_global_mouse_position())
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@ -97,3 +100,4 @@ func reset_ball():
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animation.play("reset")
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func reset_done():
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state = AIM
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$Arrow.visible = true
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://Ball/sprite.png" type="Texture" id=1]
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[ext_resource path="res://Ball/Ball.gd" type="Script" id=2]
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@ -6,6 +6,8 @@
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[ext_resource path="res://Ball/BallCollision.tscn" type="PackedScene" id=4]
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[ext_resource path="res://SFX/Scratch/BallReset.wav" type="AudioStream" id=5]
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[ext_resource path="res://Effects/greenParticle.png" type="Texture" id=6]
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[ext_resource path="res://Ball/aimingArrow.png" type="Texture" id=7]
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[ext_resource path="res://Ball/Arrow.gd" type="Script" id=8]
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[sub_resource type="ParticlesMaterial" id=1]
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lifetime_randomness = 0.5
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@ -100,4 +102,9 @@ anims/reset = SubResource( 2 )
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stream = ExtResource( 5 )
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bus = "SFX"
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[node name="Arrow" type="Sprite" parent="."]
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texture = ExtResource( 7 )
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offset = Vector2( 4, 0 )
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script = ExtResource( 8 )
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[connection signal="timeout" from="TrajectoryTimer" to="." method="_on_TrajectoryTimer_timeout"]
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BIN
Ball/aimingArrow.png
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BIN
Ball/aimingArrow.png
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Binary file not shown.
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After Width: | Height: | Size: 152 B |
34
Ball/aimingArrow.png.import
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34
Ball/aimingArrow.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/aimingArrow.png-0e4fc3516665f51b9c35c93812ffa33e.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Ball/aimingArrow.png"
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dest_files=[ "res://.import/aimingArrow.png-0e4fc3516665f51b9c35c93812ffa33e.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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