better sound effects

This commit is contained in:
zoe 2021-09-28 17:55:03 +02:00
parent f2cb94d4e3
commit 5503c2d05a
146 changed files with 1189 additions and 88 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=2]
[gd_scene load_steps=27 format=2]
[ext_resource path="res://Cannon/Cannon.tscn" type="PackedScene" id=1]
[ext_resource path="res://Borders/tileset.png" type="Texture" id=2]
@ -13,6 +13,7 @@
[ext_resource path="res://Effects/FadeIn.tscn" type="PackedScene" id=11]
[ext_resource path="res://Stages/Background.png" type="Texture" id=12]
[ext_resource path="res://Pegs/Purple/PurpleBar.tscn" type="PackedScene" id=13]
[ext_resource path="res://Menu/Pause.tscn" type="PackedScene" id=14]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
@ -203,7 +204,7 @@ limit_right = 384
limit_bottom = 216
limit_smoothed = true
smoothing_enabled = true
smoothing_speed = 2.0
smoothing_speed = 2.5
drag_margin_left = 0.0
drag_margin_top = 0.0
drag_margin_right = 0.0
@ -318,4 +319,6 @@ position = Vector2( 192, 209 )
[node name="HUD" parent="." instance=ExtResource( 7 )]
[node name="Pause" parent="." instance=ExtResource( 14 )]
[editable path="Ball"]