better sound effects

This commit is contained in:
zoe 2021-09-28 17:55:03 +02:00
parent f2cb94d4e3
commit 5503c2d05a
146 changed files with 1189 additions and 88 deletions

26
SFX/SFXPlayer.gd Normal file
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extends AudioStreamPlayer
var sounds = []
func _ready():
sounds.append("res://SFX/boop/C.wav")
sounds.append("res://SFX/boop/C#.wav")
sounds.append("res://SFX/boop/D.wav")
sounds.append("res://SFX/boop/D#.wav")
sounds.append("res://SFX/boop/E.wav")
sounds.append("res://SFX/boop/F.wav")
sounds.append("res://SFX/boop/F#.wav")
sounds.append("res://SFX/boop/G.wav")
sounds.append("res://SFX/boop/G#.wav")
sounds.append("res://SFX/boop/A.wav")
sounds.append("res://SFX/boop/A#.wav")
sounds.append("res://SFX/boop/B.wav")
var sfx
# play the highest note when the multiplayer is larger than the amount of available sounds
if(sounds.size() <= GameStats.multiplier):
sfx = load(sounds[sounds.size() - 1])
else: sfx = load(sounds[GameStats.multiplier - 1])
stream = sfx
play()

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SFX/SFXPlayer.tscn Normal file
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://SFX/SFXPlayer.gd" type="Script" id=1]
[node name="SFXPlayer" type="AudioStreamPlayer"]
volume_db = 11.0
autoplay = true
bus = "SFX"
script = ExtResource( 1 )

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SFX/Scratch/BallReset.wav Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/BallReset.wav-030c4988d19e35a5110e64ae6fdc34a9.sample"
[deps]
source_file="res://SFX/Scratch/BallReset.wav"
dest_files=[ "res://.import/BallReset.wav-030c4988d19e35a5110e64ae6fdc34a9.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/Scratch/FadeOut.flac Normal file

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SFX/Scratch/Fadein.ogg Normal file

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[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/Fadein.ogg-eadb2cc899c1b292da7f0ec850c5fe3d.oggstr"
[deps]
source_file="res://SFX/Scratch/Fadein.ogg"
dest_files=[ "res://.import/Fadein.ogg-eadb2cc899c1b292da7f0ec850c5fe3d.oggstr" ]
[params]
loop=true
loop_offset=0

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SFX/Scratch/Fadeout.ogg Normal file

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[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/Fadeout.ogg-17b61e79fb22b1755df3142b0dd92b2e.oggstr"
[deps]
source_file="res://SFX/Scratch/Fadeout.ogg"
dest_files=[ "res://.import/Fadeout.ogg-17b61e79fb22b1755df3142b0dd92b2e.oggstr" ]
[params]
loop=true
loop_offset=0

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SFX/Scratch/HoverButton.wav Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/HoverButton.wav-b4f06b94508ef6329b16866b11deca55.sample"
[deps]
source_file="res://SFX/Scratch/HoverButton.wav"
dest_files=[ "res://.import/HoverButton.wav-b4f06b94508ef6329b16866b11deca55.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/SelectButton.wav-22daca460391460ee3cf8c29d8fc288e.sample"
[deps]
source_file="res://SFX/Scratch/SelectButton.wav"
dest_files=[ "res://.import/SelectButton.wav-22daca460391460ee3cf8c29d8fc288e.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/A#.wav Normal file

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SFX/boop/A#.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/A#.wav-9ef26cd8708600de0a9bffb284ec0e48.sample"
[deps]
source_file="res://SFX/boop/A#.wav"
dest_files=[ "res://.import/A#.wav-9ef26cd8708600de0a9bffb284ec0e48.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/A.wav Normal file

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SFX/boop/A.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/A.wav-5b6c1c6634da62a7647953cdafd8d80c.sample"
[deps]
source_file="res://SFX/boop/A.wav"
dest_files=[ "res://.import/A.wav-5b6c1c6634da62a7647953cdafd8d80c.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/B.wav Normal file

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SFX/boop/B.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/B.wav-e5748ec65d418ce4060344491a66a395.sample"
[deps]
source_file="res://SFX/boop/B.wav"
dest_files=[ "res://.import/B.wav-e5748ec65d418ce4060344491a66a395.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/C#.wav Normal file

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SFX/boop/C#.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/C#.wav-96d693e537180cc41a39bdd6716be216.sample"
[deps]
source_file="res://SFX/boop/C#.wav"
dest_files=[ "res://.import/C#.wav-96d693e537180cc41a39bdd6716be216.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/C.wav Normal file

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SFX/boop/C.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/C.wav-e4bd7df767f25fea0dc0787e53863aad.sample"
[deps]
source_file="res://SFX/boop/C.wav"
dest_files=[ "res://.import/C.wav-e4bd7df767f25fea0dc0787e53863aad.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/D#.wav Normal file

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SFX/boop/D#.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/D#.wav-d6f3dee8719098c7f7912a8384b82d9f.sample"
[deps]
source_file="res://SFX/boop/D#.wav"
dest_files=[ "res://.import/D#.wav-d6f3dee8719098c7f7912a8384b82d9f.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/D.wav Normal file

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SFX/boop/D.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/D.wav-84f2ac366a166d00e768b1e01ace06e9.sample"
[deps]
source_file="res://SFX/boop/D.wav"
dest_files=[ "res://.import/D.wav-84f2ac366a166d00e768b1e01ace06e9.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/E.wav Normal file

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SFX/boop/E.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/E.wav-6a76c314a03a675e2204acd78fcb0588.sample"
[deps]
source_file="res://SFX/boop/E.wav"
dest_files=[ "res://.import/E.wav-6a76c314a03a675e2204acd78fcb0588.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/F#.wav Normal file

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SFX/boop/F#.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/F#.wav-a5a586721aca3a8f6c3cf3705ceea89f.sample"
[deps]
source_file="res://SFX/boop/F#.wav"
dest_files=[ "res://.import/F#.wav-a5a586721aca3a8f6c3cf3705ceea89f.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/F.wav Normal file

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SFX/boop/F.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/F.wav-1cdcf546c8a65aef8760177f6703338a.sample"
[deps]
source_file="res://SFX/boop/F.wav"
dest_files=[ "res://.import/F.wav-1cdcf546c8a65aef8760177f6703338a.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/G#.wav Normal file

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SFX/boop/G#.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/G#.wav-4df8639aa965734c341b3616dd348b06.sample"
[deps]
source_file="res://SFX/boop/G#.wav"
dest_files=[ "res://.import/G#.wav-4df8639aa965734c341b3616dd348b06.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/boop/G.wav Normal file

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SFX/boop/G.wav.import Normal file
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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/G.wav-9cc75de310289e0fca71de569cd981db.sample"
[deps]
source_file="res://SFX/boop/G.wav"
dest_files=[ "res://.import/G.wav-9cc75de310289e0fca71de569cd981db.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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SFX/greenExplodes.wav Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/greenExplodes.wav-d82703c3b81826bab057136adb820c60.sample"
[deps]
source_file="res://SFX/greenExplodes.wav"
dest_files=[ "res://.import/greenExplodes.wav-d82703c3b81826bab057136adb820c60.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0