port to godot 3.4 because of 'non breaking changes' i am so mad

This commit is contained in:
zoe 2021-11-09 11:41:23 +01:00
parent d90e99e579
commit 41c3dfa881
25 changed files with 59 additions and 674 deletions

View file

@ -7,13 +7,13 @@ position = Vector2( 192, 4 )
texture = ExtResource( 1 )
[node name="Left" type="Sprite" parent="."]
position = Vector2( -101.375, 0 )
scale = Vector2( 34.25, 1 )
position = Vector2( -169, 0 )
scale = Vector2( 58.05, 1 )
texture = ExtResource( 1 )
hframes = 6
[node name="Right" type="Sprite" parent="."]
position = Vector2( 102.375, 0 )
scale = Vector2( 34.25, 1 )
position = Vector2( 134.688, 0 )
scale = Vector2( 45.325, 1 )
texture = ExtResource( 1 )
hframes = 6

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@ -28,6 +28,7 @@ process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false