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port to godot 3.4 because of 'non breaking changes' i am so mad
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parent
d90e99e579
commit
41c3dfa881
25 changed files with 59 additions and 674 deletions
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@ -7,13 +7,13 @@ position = Vector2( 192, 4 )
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texture = ExtResource( 1 )
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[node name="Left" type="Sprite" parent="."]
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position = Vector2( -101.375, 0 )
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scale = Vector2( 34.25, 1 )
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position = Vector2( -169, 0 )
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scale = Vector2( 58.05, 1 )
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texture = ExtResource( 1 )
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hframes = 6
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[node name="Right" type="Sprite" parent="."]
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position = Vector2( 102.375, 0 )
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scale = Vector2( 34.25, 1 )
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position = Vector2( 134.688, 0 )
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scale = Vector2( 45.325, 1 )
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texture = ExtResource( 1 )
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hframes = 6
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Before Width: | Height: | Size: 214 B After Width: | Height: | Size: 202 B |
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@ -28,6 +28,7 @@ process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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