2021-09-08 08:27:14 +00:00
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Effects/transitionPattern.png" type="Texture" id=1]
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[ext_resource path="res://Effects/Transition.gd" type="Script" id=2]
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[sub_resource type="Animation" id=1]
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resource_name = "FadeIn"
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length = 0.5
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step = 0.05
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tracks/0/type = "bezier"
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tracks/0/path = NodePath("TransitionSprite:position:x")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 384, -0.25, 0, 0.25, 0 ),
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"times": PoolRealArray( 0, 0.5 )
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}
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tracks/1/type = "method"
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.5 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ ],
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"method": "finish_animation"
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} ]
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}
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[sub_resource type="Animation" id=2]
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resource_name = "FadeOut"
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length = 0.75
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("TransitionSprite:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 384, 0 ), Vector2( 0, 0 ) ]
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}
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tracks/1/type = "method"
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.75 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ ],
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"method": "finish_animation"
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} ]
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}
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[node name="Transition" type="CanvasLayer"]
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2021-09-11 20:35:58 +00:00
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layer = 128
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2021-09-08 08:27:14 +00:00
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script = ExtResource( 2 )
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[node name="TransitionSprite" type="Sprite" parent="."]
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visible = false
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z_index = 400
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texture = ExtResource( 1 )
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centered = false
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region_enabled = true
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region_rect = Rect2( 0, 0, 768, 216 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/FadeIn = SubResource( 1 )
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anims/FadeOut = SubResource( 2 )
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