tess and i also made this game for a game jam! you manage a cargo train terminal with three trains and your goal is to survive as long as you can without the storage area overflowing we made this for a godot wildjam and it was a bit messy! the plan was to try out godot 4, which was in alpha 4 at that point, and most of the things worked fine until we tried to export the game&hellip; the macos version had sound, but no video, the windows version had video but no sound, but the linux version worked fine so that&rsquo;s great!</description>
there&rsquo;s not really a lot to do here, but you get to watch a randomly generated plant grow and talk to it! i made this game together with tess for the procjam 21 we made it in godot and it was a very pleasent experience you can play it in the browser on itch.io!</description>