[gd_scene load_steps=4 format=2] [ext_resource path="res://world/terrain/terrain.tres" type="TileSet" id=1] [ext_resource path="res://world/terrain.gd" type="Script" id=2] [ext_resource path="res://world/worldcam.gd" type="Script" id=3] [node name="World" type="Node2D"] [node name="terrain" type="TileMap" parent="."] position = Vector2( -2, 0 ) mode = 1 tile_set = ExtResource( 1 ) cell_size = Vector2( 32, 16 ) centered_textures = true format = 1 script = ExtResource( 2 ) [node name="TileMap" type="TileMap" parent="."] position = Vector2( -2, 0 ) mode = 1 tile_set = ExtResource( 1 ) cell_size = Vector2( 32, 16 ) format = 1 [node name="worldcam" type="Camera2D" parent="."] current = true zoom = Vector2( 0.4, 0.4 ) script = ExtResource( 3 )