random world generation lmao (it is just entirely random)

This commit is contained in:
zoe 2022-05-08 20:14:35 +02:00
parent 1de09f7014
commit f2d449a827
7 changed files with 46 additions and 23 deletions

View file

@ -2,12 +2,7 @@ extends Node
export var xsize = 256
export var ysize = 256
export var zsize = 6
export var zsize = 16
func _ready():
StateServer.generate_world(xsize, ysize, zsize)
print(StateServer.get_tile_at(0,0,0))
func respawn_tilemaps(amount: int):
$Tilemaps.respawn_tilemaps(amount)