diff --git a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 index fec7d15..032daa8 100644 --- a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 +++ b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 @@ -1,3 +1,3 @@ -source_md5="af1dd8f2281ab4eecdf391393e4d3322" -dest_md5="fd6efe78ea75d7ace254ff79d6e4b792" +source_md5="85543ae4c6bed8fe517f3d83a1a1e4c2" +dest_md5="d9b02270ee132351bf73de26659f3eb7" diff --git a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex index 777b353..ad4e337 100644 Binary files a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex and b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex differ diff --git a/godot/sprite/tiles/terrain/default.png b/godot/sprite/tiles/terrain/default.png index 98ffe44..d4eb8ac 100644 Binary files a/godot/sprite/tiles/terrain/default.png and b/godot/sprite/tiles/terrain/default.png differ diff --git a/godot/world/Tilemap.tscn b/godot/world/Tilemap.tscn index b34928b..083d6ac 100644 --- a/godot/world/Tilemap.tscn +++ b/godot/world/Tilemap.tscn @@ -12,5 +12,5 @@ centered_textures = true collision_layer = 0 collision_mask = 0 format = 1 -tile_data = PoolIntArray( -589824, 11, 0, -589823, 8, 0, -589822, 8, 0, -589821, 8, 0, -524288, 9, 0, -458752, 9, 0, -327687, 8, 0, -327686, 10, 1, -327685, 8, 0, -327684, 8, 0, -327683, 8, 1, -327682, 8, 0, -327681, 8, 0, -393216, 10, 1, -393215, 8, 0, -393214, 8, 0, -393213, 8, 0, -393212, 8, 0, -393211, 8, 0, -393210, 8, 0, -262150, 9, 0, -327680, 9, 0, -196614, 9, 0, -262144, 9, 1, -131078, 10, 1, -131077, 8, 0, -131076, 8, 3, -131075, 8, 0, -131074, 8, 1, -131073, 8, 1, -196608, 10, 1, -196607, 8, 1, -196606, 8, 1, -65542, 9, 0, -131072, 9, 0, -6, 10, 1, -5, 8, 0, -4, 8, 3, -3, 8, 3, -2, 8, 0, -1, 8, 3, -65536, 10, 0, 0, 9, 0 ) +tile_data = PoolIntArray( -720891, 9, 0, -720890, 9, 0, -655355, 9, 0, -655354, 9, 0, -589824, 11, 0, -589823, 8, 0, -589822, 8, 0, -589821, 8, 0, -589820, 8, 0, -589819, 12, 0, -589818, 9, 0, -524288, 9, 0, -524282, 9, 0, -458752, 9, 0, -458746, 9, 0, -327685, 8, 0, -327684, 8, 0, -327683, 8, 1, -327682, 8, 0, -327681, 8, 0, -393216, 10, 1, -393215, 8, 0, -393214, 8, 0, -393213, 8, 0, -393212, 8, 0, -393211, 8, 0, -393210, 12, 0, -262150, 9, 0, -327680, 9, 0, -196614, 9, 0, -262144, 9, 1, -131078, 9, 0, -196608, 9, 0, -65542, 9, 0, -131072, 9, 0, -5, 8, 0, -4, 8, 3, -3, 8, 3, -2, 8, 0, -1, 8, 3, -65536, 12, 0 ) script = ExtResource( 2 ) diff --git a/godot/world/terrain/terrain.tres b/godot/world/terrain/terrain.tres index 82e7f6c..26fb547 100644 --- a/godot/world/terrain/terrain.tres +++ b/godot/world/terrain/terrain.tres @@ -257,3 +257,24 @@ 11/shape_one_way_margin = 0.0 11/shapes = [ ] 11/z_index = 0 +12/name = "sandpath_curve_uu" +12/texture = ExtResource( 1 ) +12/tex_offset = Vector2( 0, 0 ) +12/modulate = Color( 1, 1, 1, 1 ) +12/region = Rect2( 0, 384, 128, 32 ) +12/tile_mode = 2 +12/autotile/icon_coordinate = Vector2( 0, 0 ) +12/autotile/tile_size = Vector2( 32, 32 ) +12/autotile/spacing = 0 +12/autotile/occluder_map = [ ] +12/autotile/navpoly_map = [ ] +12/autotile/priority_map = [ ] +12/autotile/z_index_map = [ ] +12/occluder_offset = Vector2( 0, 0 ) +12/navigation_offset = Vector2( 0, 0 ) +12/shape_offset = Vector2( 0, 0 ) +12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +12/shape_one_way = false +12/shape_one_way_margin = 0.0 +12/shapes = [ ] +12/z_index = 0 diff --git a/libresprite/tiles/default.ase b/libresprite/tiles/default.ase index c44cc17..0ac8902 100644 Binary files a/libresprite/tiles/default.ase and b/libresprite/tiles/default.ase differ