diff --git a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 index c1e4f38..fec7d15 100644 --- a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 +++ b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.md5 @@ -1,3 +1,3 @@ -source_md5="eaa193d5026134717cb7a679b662d485" -dest_md5="2cdafd45bc53a3c67ee607a5f4ff9fd0" +source_md5="af1dd8f2281ab4eecdf391393e4d3322" +dest_md5="fd6efe78ea75d7ace254ff79d6e4b792" diff --git a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex index 0273e9b..777b353 100644 Binary files a/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex and b/godot/.import/default.png-13971fa1f37d4ea367b7aa5973d2bb0a.stex differ diff --git a/godot/sprite/tiles/terrain/default.png b/godot/sprite/tiles/terrain/default.png index 0b5580c..98ffe44 100644 Binary files a/godot/sprite/tiles/terrain/default.png and b/godot/sprite/tiles/terrain/default.png differ diff --git a/godot/world/Tilemap.tscn b/godot/world/Tilemap.tscn index 8cfcd6a..b34928b 100644 --- a/godot/world/Tilemap.tscn +++ b/godot/world/Tilemap.tscn @@ -12,4 +12,5 @@ centered_textures = true collision_layer = 0 collision_mask = 0 format = 1 +tile_data = PoolIntArray( -589824, 11, 0, -589823, 8, 0, -589822, 8, 0, -589821, 8, 0, -524288, 9, 0, -458752, 9, 0, -327687, 8, 0, -327686, 10, 1, -327685, 8, 0, -327684, 8, 0, -327683, 8, 1, -327682, 8, 0, -327681, 8, 0, -393216, 10, 1, -393215, 8, 0, -393214, 8, 0, -393213, 8, 0, -393212, 8, 0, -393211, 8, 0, -393210, 8, 0, -262150, 9, 0, -327680, 9, 0, -196614, 9, 0, -262144, 9, 1, -131078, 10, 1, -131077, 8, 0, -131076, 8, 3, -131075, 8, 0, -131074, 8, 1, -131073, 8, 1, -196608, 10, 1, -196607, 8, 1, -196606, 8, 1, -65542, 9, 0, -131072, 9, 0, -6, 10, 1, -5, 8, 0, -4, 8, 3, -3, 8, 3, -2, 8, 0, -1, 8, 3, -65536, 10, 0, 0, 9, 0 ) script = ExtResource( 2 ) diff --git a/godot/world/terrain/terrain.tres b/godot/world/terrain/terrain.tres index e8e5c1d..82e7f6c 100644 --- a/godot/world/terrain/terrain.tres +++ b/godot/world/terrain/terrain.tres @@ -152,7 +152,7 @@ 6/shape_one_way_margin = 0.0 6/shapes = [ ] 6/z_index = 0 -7/name = "grass_slab" +7/name = "grass_slab_tl_br" 7/texture = ExtResource( 1 ) 7/tex_offset = Vector2( 0, 0 ) 7/modulate = Color( 1, 1, 1, 1 ) @@ -173,3 +173,87 @@ 7/shape_one_way_margin = 0.0 7/shapes = [ ] 7/z_index = 0 +8/name = "sandpath_tl_br" +8/texture = ExtResource( 1 ) +8/tex_offset = Vector2( 0, 0 ) +8/modulate = Color( 1, 1, 1, 1 ) +8/region = Rect2( 0, 256, 128, 32 ) +8/tile_mode = 2 +8/autotile/icon_coordinate = Vector2( 0, 0 ) +8/autotile/tile_size = Vector2( 32, 32 ) +8/autotile/spacing = 0 +8/autotile/occluder_map = [ ] +8/autotile/navpoly_map = [ ] +8/autotile/priority_map = [ ] +8/autotile/z_index_map = [ ] +8/occluder_offset = Vector2( 0, 0 ) +8/navigation_offset = Vector2( 0, 0 ) +8/shape_offset = Vector2( 0, 0 ) +8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +8/shape_one_way = false +8/shape_one_way_margin = 0.0 +8/shapes = [ ] +8/z_index = 0 +9/name = "sandpath_tr_bl" +9/texture = ExtResource( 1 ) +9/tex_offset = Vector2( 0, 0 ) +9/modulate = Color( 1, 1, 1, 1 ) +9/region = Rect2( 0, 288, 128, 32 ) +9/tile_mode = 2 +9/autotile/icon_coordinate = Vector2( 0, 0 ) +9/autotile/tile_size = Vector2( 32, 32 ) +9/autotile/spacing = 0 +9/autotile/occluder_map = [ ] +9/autotile/navpoly_map = [ ] +9/autotile/priority_map = [ ] +9/autotile/z_index_map = [ ] +9/occluder_offset = Vector2( 0, 0 ) +9/navigation_offset = Vector2( 0, 0 ) +9/shape_offset = Vector2( 0, 0 ) +9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +9/shape_one_way = false +9/shape_one_way_margin = 0.0 +9/shapes = [ ] +9/z_index = 0 +10/name = "sandpath_cross" +10/texture = ExtResource( 1 ) +10/tex_offset = Vector2( 0, 0 ) +10/modulate = Color( 1, 1, 1, 1 ) +10/region = Rect2( 0, 320, 128, 32 ) +10/tile_mode = 2 +10/autotile/icon_coordinate = Vector2( 0, 0 ) +10/autotile/tile_size = Vector2( 32, 32 ) +10/autotile/spacing = 0 +10/autotile/occluder_map = [ ] +10/autotile/navpoly_map = [ ] +10/autotile/priority_map = [ ] +10/autotile/z_index_map = [ ] +10/occluder_offset = Vector2( 0, 0 ) +10/navigation_offset = Vector2( 0, 0 ) +10/shape_offset = Vector2( 0, 0 ) +10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +10/shape_one_way = false +10/shape_one_way_margin = 0.0 +10/shapes = [ ] +10/z_index = 0 +11/name = "sandpath_curve_dd" +11/texture = ExtResource( 1 ) +11/tex_offset = Vector2( 0, 0 ) +11/modulate = Color( 1, 1, 1, 1 ) +11/region = Rect2( 0, 352, 128, 32 ) +11/tile_mode = 2 +11/autotile/icon_coordinate = Vector2( 0, 0 ) +11/autotile/tile_size = Vector2( 32, 32 ) +11/autotile/spacing = 0 +11/autotile/occluder_map = [ ] +11/autotile/navpoly_map = [ ] +11/autotile/priority_map = [ ] +11/autotile/z_index_map = [ ] +11/occluder_offset = Vector2( 0, 0 ) +11/navigation_offset = Vector2( 0, 0 ) +11/shape_offset = Vector2( 0, 0 ) +11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +11/shape_one_way = false +11/shape_one_way_margin = 0.0 +11/shapes = [ ] +11/z_index = 0 diff --git a/libresprite/tiles/default.ase b/libresprite/tiles/default.ase index 59e7952..c44cc17 100644 Binary files a/libresprite/tiles/default.ase and b/libresprite/tiles/default.ase differ diff --git a/libresprite/tiles/paths.ase b/libresprite/tiles/paths.ase new file mode 100644 index 0000000..7967efb Binary files /dev/null and b/libresprite/tiles/paths.ase differ