mirror of
https://git.kittycat.homes/zoe/codename-routes.git
synced 2024-08-15 03:18:26 +00:00
camera controls
This commit is contained in:
parent
0ac3e2c423
commit
b8fde19af1
16 changed files with 286 additions and 32 deletions
3
.import/purple.png-32855686abb92c88335339d26d1584c7.md5
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.import/purple.png-32855686abb92c88335339d26d1584c7.md5
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source_md5="8eadeb8bbf891f004e43352cc2e67542"
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dest_md5="e4bcb9a55f2a4b582724442e7c362891"
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BIN
.import/purple.png-32855686abb92c88335339d26d1584c7.stex
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.import/purple.png-32855686abb92c88335339d26d1584c7.stex
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Build/codename-routes.x86_64
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Build/codename-routes.x86_64
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@ -1,8 +0,0 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Map/TileHandler.gd" type="Script" id=1]
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[node name="Map" type="Node2D"]
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[node name="TileHandler" type="Node2D" parent="."]
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script = ExtResource( 1 )
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@ -1,15 +0,0 @@
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extends Node2D
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export var map_size = Vector2(24, 24)
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var tiles = []
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func _ready() -> void:
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spawn()
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func spawn():
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var Tile = preload("res://Map/Tile.tscn")
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for x in range(0, map_size.x - 1):
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for y in range (0, map_size.y - 1):
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var tile = Tile.instance()
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tile.set_tile_id(Vector2(x,y))
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tiles.append(tile)
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add_child(tile)
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Resources/Graphics/Tiles/purple.png
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Resources/Graphics/Tiles/purple.png
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35
Resources/Graphics/Tiles/purple.png.import
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Resources/Graphics/Tiles/purple.png.import
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/purple.png-32855686abb92c88335339d26d1584c7.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Resources/Graphics/Tiles/purple.png"
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dest_files=[ "res://.import/purple.png-32855686abb92c88335339d26d1584c7.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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13
World/Map.tscn
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World/Map.tscn
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@ -0,0 +1,13 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://World/TileHandler.gd" type="Script" id=1]
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[ext_resource path="res://World/Tools/Camera/Camera.tscn" type="PackedScene" id=2]
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[node name="Map" type="Node2D"]
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[node name="Grid" type="Node2D" parent="."]
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script = ExtResource( 1 )
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[node name="CameraController" parent="." instance=ExtResource( 2 )]
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[connection signal="size_updated" from="Grid" to="CameraController" method="_on_Grid_size_updated"]
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20
World/TileHandler.gd
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World/TileHandler.gd
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@ -0,0 +1,20 @@
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extends Node2D
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export var map_size = Vector2(32, 32)
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var tiles = []
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signal size_updated(tiles)
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func _ready() -> void:
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spawn()
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func spawn():
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var Tile = preload("res://World/Tiles/Tile.tscn")
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for x in range(0, map_size.x):
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for y in range (0, map_size.y):
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var tile = Tile.instance()
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tile.set_tile_id(Vector2(x,y))
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tiles.append(tile)
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add_child(tile)
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update_size()
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func update_size():
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emit_signal("size_updated", tiles)
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@ -1,5 +1,5 @@
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extends Area2D
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enum outline_colors{RED, BLUE, GREEN, YELLOW}
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enum outline_colors{PURPLE, RED, BLUE, GREEN, YELLOW}
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var tile_id = Vector2(0,0)
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func change_color_to(color):
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@ -15,13 +15,8 @@ func change_color_to(color):
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func set_tile_id(id: Vector2):
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tile_id = id
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change_color_to(determine_color(id))
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set_position(id)
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func determine_color(id: Vector2) -> int:
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var rng = RandomNumberGenerator.new()
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rng.randomize()
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return rng.randi_range(1, outline_colors.size() - 1)
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func set_position(id: Vector2):
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position.x = id.x * 32
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@ -1,7 +1,7 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Resources/Graphics/Tiles/yellow.png" type="Texture" id=1]
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[ext_resource path="res://Map/Tile.gd" type="Script" id=2]
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[ext_resource path="res://Resources/Graphics/Tiles/purple.png" type="Texture" id=1]
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[ext_resource path="res://World/Tiles/Tile.gd" type="Script" id=2]
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[node name="Tile" type="Area2D"]
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script = ExtResource( 2 )
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49
World/Tools/Camera/Camera.gd
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49
World/Tools/Camera/Camera.gd
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@ -0,0 +1,49 @@
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extends Camera2D
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export var zoom_strength = 0.6
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export var zoom_limit_upper = 2
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export var zoom_limit_lower = 0.05
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func _process(delta: float) -> void:
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# position
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var left = Input.get_action_strength("move_camera_left")
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var right = Input.get_action_strength("move_camera_right")
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var x_direction = right - left
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var up = Input.get_action_strength("move_camera_up")
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var down = Input.get_action_strength("move_camera_down")
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var y_direction = down - up
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var direction = Vector2(x_direction, y_direction)
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global_position += direction.normalized() * zoom.x * 3
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#mouse drag
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if Input.is_action_pressed("camera_drag"):
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var distance = clamp(global_position.distance_to(get_global_mouse_position()) / 24, 0, 10)
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global_position.x += global_position.direction_to(get_global_mouse_position()).x * distance
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global_position.y += global_position.direction_to(get_global_mouse_position()).y * distance
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# if camera goes out of bounds, then reset it
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if global_position.x -182 * zoom.x <= limit_left:
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global_position.x = limit_left + 183 * zoom.x
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elif global_position.x +182 * zoom.x >= limit_right:
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global_position.x = limit_right - 183 * zoom.x
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if global_position.y -64 * zoom.x <= limit_top:
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global_position.y = limit_top + 65 * zoom.x
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elif global_position.y +64 * zoom.x >= limit_bottom:
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global_position.y = limit_bottom -65 * zoom.x
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# zoom
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var zoom_direction = 0
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if Input.is_action_just_released("camera_zoom_in") or Input.is_action_pressed("camera_zoom_in"):
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zoom_direction = zoom_strength * -1
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elif Input.is_action_just_released("camera_zoom_out") or Input.is_action_pressed("camera_zoom_out"):
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zoom_direction = zoom_strength
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if zoom_limit_lower <= (zoom.x + zoom_direction) && (zoom.x + zoom_direction) <= zoom_limit_upper:
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zoom.x = lerp(zoom.x, zoom.x + zoom_direction, 0.1)
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zoom.y = lerp(zoom.y, zoom.y + zoom_direction, 0.1)
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func _on_Grid_size_updated(tiles: Array) -> void:
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limit_left = tiles.front().global_position.x - 64
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limit_top = tiles.front().global_position.y - 64
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limit_bottom = tiles.back().global_position.y + 64
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limit_right = tiles.back().global_position.x + 64
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position.x = limit_right / 2
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position.y = limit_bottom / 2
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20
World/Tools/Camera/Camera.tscn
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World/Tools/Camera/Camera.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://World/Tools/Camera/Camera.gd" type="Script" id=1]
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[ext_resource path="res://icon.png" type="Texture" id=3]
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[node name="Camera" type="Camera2D"]
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current = true
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limit_smoothed = true
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smoothing_enabled = true
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drag_margin_left = 0.8
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drag_margin_top = 0.8
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drag_margin_right = 0.8
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drag_margin_bottom = 0.8
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editor_draw_limits = true
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script = ExtResource( 1 )
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[node name="Icon" type="Sprite" parent="."]
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visible = false
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position = Vector2( 0, -3 )
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texture = ExtResource( 3 )
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5
World/Tools/Camera/Drag.gd
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5
World/Tools/Camera/Drag.gd
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extends Node2D
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func _physics_process(delta: float) -> void:
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global_position = get_global_mouse_position()
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24
export_presets.cfg
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export_presets.cfg
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[preset.0]
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name="Linux/X11"
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platform="Linux/X11"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="Build/codename-routes.x86_64"
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script_export_mode=1
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script_encryption_key=""
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[preset.0.options]
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custom_template/debug=""
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custom_template/release=""
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binary_format/64_bits=true
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binary_format/embed_pck=true
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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115
project.godot
115
project.godot
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[application]
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config/name="codename-routes"
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run/main_scene="res://Map/Map.tscn"
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run/main_scene="res://World/Map.tscn"
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boot_splash/fullsize=false
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config/icon="res://icon.png"
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@ -23,10 +23,123 @@ window/size/test_height=1
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[input]
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ui_accept={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_select={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_cancel={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_focus_next={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_focus_prev={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_left={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_right={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_up={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_down={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_page_up={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_page_down={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_home={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_end={
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"deadzone": 0.5,
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"events": [ ]
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}
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move_camera_left={
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"deadzone": 0.1,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
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]
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}
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move_camera_right={
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"deadzone": 0.1,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
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]
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}
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move_camera_up={
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"deadzone": 0.1,
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"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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move_camera_down={
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"deadzone": 0.1,
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"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_zoom_in={
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"deadzone": 0.1,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":6,"axis_value":1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":61,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":61,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_zoom_out={
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"deadzone": 0.1,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":7,"axis_value":1.0,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":45,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":45,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_drag={
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"deadzone": 0.1,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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[layer_names]
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2d_physics/layer_10="world_boundary"
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_clear_color=Color( 0.121569, 0.0627451, 0.164706, 1 )
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environment/default_environment="res://default_env.tres"
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[world]
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2d/cell_size=32
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