add generate world method

This commit is contained in:
zoe 2022-05-04 00:12:01 +02:00
parent a5fd29fc39
commit 9a63ea2b18

View file

@ -15,7 +15,6 @@ impl World {
for y in 0..self.ysize {
for z in 0..self.zsize {
godot_print!("hello, {} {} {}", x, y, z);
// self.tiles[x][y][z] = tiles::Tile::new(tiles::Tiletypes::Dirt, x, y, z);
}
}