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eeek
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@ -1,8 +1,8 @@
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extends Node
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extends Node
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export var xsize = 64
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export var xsize = 512
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export var ysize = 64
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export var ysize = 512
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export var zsize = 6
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export var zsize = 16
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export var cityname = "night city"
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export var cityname = "night city"
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func _ready():
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func _ready():
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@ -69,7 +69,7 @@ impl World {
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}
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}
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// if no tile fits, then return air
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// if no tile fits, then return air
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tiles::Tiletypes::Air
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tiles::Tiletypes::Sand
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}
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}
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pub fn new(xsize: usize, ysize: usize, zsize: usize, seed: String) -> World {
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pub fn new(xsize: usize, ysize: usize, zsize: usize, seed: String) -> World {
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