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try to optimize memory usage a tiny bit by using u16 instead of string
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7 changed files with 24 additions and 20 deletions
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@ -1,4 +1,4 @@
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extends TileMap
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func set_tile_graphics(pos: Vector2, type: String):
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func set_tile_graphics(pos: Vector2, id: int):
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set_cell(pos.x,pos.y,0,false,false,false,Vector2(1,2))
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