codename-routes/godot/world/Tilemap.gd

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extends TileMap
func set_tile_graphics(pos: Vector2, id: int):
2022-05-08 15:05:33 +00:00
var flip = true
set_cell(pos.x,pos.y,0,false,false,false,get_atlas_vec_for_id(id))
func get_atlas_vec_for_id(id: int) -> Vector2:
return Vector2(randi() % 4, id)