harmony/src/structures/guildChannel.ts

36 lines
1.1 KiB
TypeScript

import cache from '../models/cache.ts'
import { Client } from '../models/client.ts'
import { GuildChannelPayload, Overwrite } from '../types/channelTypes.ts'
import { Channel } from './channel.ts'
export class GuildChannel extends Channel {
guildID: string
name: string
position: number
permissionOverwrites: Overwrite[]
nsfw: boolean
parentID?: string
constructor (client: Client, data: GuildChannelPayload) {
super(client, data)
this.guildID = data.guild_id
this.name = data.name
this.position = data.position
this.permissionOverwrites = data.permission_overwrites
this.nsfw = data.nsfw
this.parentID = data.parent_id
cache.set('guildchannel', this.id, this)
}
readFromData (data: GuildChannelPayload): void {
super.readFromData(data)
this.guildID = data.guild_id ?? this.guildID
this.name = data.name ?? this.name
this.position = data.position ?? this.position
this.permissionOverwrites =
data.permission_overwrites ?? this.permissionOverwrites
this.nsfw = data.nsfw ?? this.nsfw
this.parentID = data.parent_id ?? this.parentID
}
}