harmony/src/managers/members.ts

49 lines
1.7 KiB
TypeScript

import { User } from '../structures/user.ts'
import { Client } from '../models/client.ts'
import { Guild } from '../structures/guild.ts'
import { Member } from '../structures/member.ts'
import { GUILD_MEMBER } from '../types/endpoint.ts'
import { MemberPayload } from '../types/guild.ts'
import { BaseManager } from './base.ts'
export class MembersManager extends BaseManager<MemberPayload, Member> {
guild: Guild
constructor(client: Client, guild: Guild) {
super(client, `members:${guild.id}`, Member)
this.guild = guild
}
async get (key: string): Promise<Member | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
const user = new User(this.client, raw.user)
const res = new this.DataType(this.client, raw, user)
for (const roleid of res.roleIDs as string[]) {
const role = await this.guild.roles.get(roleid)
if (role !== undefined) res.roles.push(role)
}
return res
}
async fetch(id: string): Promise<Member> {
return await new Promise((resolve, reject) => {
this.client.rest.get(GUILD_MEMBER(this.guild.id, id)).then(async data => {
await this.set(id, data as MemberPayload)
const user: User = new User(this.client, data.user)
const res = new Member(this.client, data as MemberPayload, user)
for (const roleid of res.roleIDs as string[]) {
const role = await this.guild.roles.get(roleid)
if (role !== undefined) res.roles.push(role)
}
resolve(res)
}).catch(e => reject(e))
})
}
async fromPayload(members: MemberPayload[]): Promise<void> {
for (const member of members) {
await this.set(member.user.id, member)
}
}
}