223 lines
6.1 KiB
TypeScript
223 lines
6.1 KiB
TypeScript
import {
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CommandClient,
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event,
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Intents,
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command,
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subslash,
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groupslash,
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CommandContext,
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Extension,
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Collection,
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GuildTextChannel,
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slash,
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SlashCommandInteraction
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} from '../mod.ts'
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import { LL_IP, LL_PASS, LL_PORT, TOKEN } from './config.ts'
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import { Manager, Player } from 'https://deno.land/x/lavadeno/mod.ts'
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// import { SlashCommandOptionType } from '../types/slash.ts'
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export const nodes = [
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{
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id: 'main',
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host: LL_IP,
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port: LL_PORT,
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password: LL_PASS
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}
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]
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class MyClient extends CommandClient {
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manager: Manager
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constructor() {
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super({
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prefix: ['.'],
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caseSensitive: false
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})
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// eslint-disable-next-line @typescript-eslint/no-this-alias
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const client = this
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this.manager = new Manager(nodes, {
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send(id, payload) {
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// Sharding not added yet
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client.gateway?.send(payload)
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}
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})
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this.manager.on('socketError', ({ id }, error) =>
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console.error(`${id} ran into an error`, error)
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)
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this.manager.on('socketReady', (node) =>
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console.log(`${node.id} connected.`)
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)
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this.on('raw', (evt: string, d: any) => {
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if (evt === 'VOICE_SERVER_UPDATE') this.manager.serverUpdate(d)
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else if (evt === 'VOICE_STATE_UPDATE') this.manager.stateUpdate(d)
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})
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}
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@subslash('cmd', 'sub-cmd-no-grp')
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subCmdNoGroup(d: SlashCommandInteraction): void {
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d.respond({ content: 'sub-cmd-no-group worked' })
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}
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@groupslash('cmd', 'sub-cmd-group', 'sub-cmd')
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subCmdGroup(d: SlashCommandInteraction): void {
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d.respond({ content: 'sub-cmd-group worked' })
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}
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@command()
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rmrf(ctx: CommandContext): any {
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if (ctx.author.id !== '422957901716652033') return
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;((ctx.channel as any) as GuildTextChannel)
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.bulkDelete(3)
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.then((chan) => {
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ctx.channel.send(`Bulk deleted 2 in ${chan}`)
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})
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.catch((e) => ctx.channel.send(`${e.message}`))
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}
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@slash()
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run(d: SlashCommandInteraction): void {
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console.log(d.name)
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}
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@event()
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raw(evt: string, d: any): void {
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if (!evt.startsWith('APPLICATION')) return
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console.log(evt, d)
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}
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@event()
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ready(): void {
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console.log(`Logged in as ${this.user?.tag}!`)
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this.manager.init(this.user?.id as string)
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this.slash.commands.all().then(console.log)
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// this.rest.api.users['422957901716652033'].get().then(console.log)
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// client.slash.commands.create(
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// {
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// name: 'cmd',
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// description: 'Parent command!',
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// options: [
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// {
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// name: 'sub-cmd-group',
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// type: SlashCommandOptionType.SUB_COMMAND_GROUP,
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// description: 'Sub Cmd Group',
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// options: [
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// {
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// name: 'sub-cmd',
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// type: SlashCommandOptionType.SUB_COMMAND,
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// description: 'Sub Cmd'
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// }
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// ]
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// },
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// {
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// name: 'sub-cmd-no-grp',
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// type: SlashCommandOptionType.SUB_COMMAND,
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// description: 'Sub Cmd'
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// },
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// {
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// name: 'sub-cmd-grp-2',
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// type: SlashCommandOptionType.SUB_COMMAND_GROUP,
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// description: 'Sub Cmd Group 2',
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// options: [
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// {
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// name: 'sub-cmd-1',
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// type: SlashCommandOptionType.SUB_COMMAND,
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// description: 'Sub Cmd 1'
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// },
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// {
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// name: 'sub-cmd-2',
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// type: SlashCommandOptionType.SUB_COMMAND,
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// description: 'Sub Cmd 2'
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// }
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// ]
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// }
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// ]
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// },
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// '783319033205751809'
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// )
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// client.slash.commands.delete('788719077329207296', '783319033205751809')
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}
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}
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const players = new Collection<string, Player>()
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class VCExtension extends Extension {
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name = 'VC'
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subPrefix = 'vc'
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@command()
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async join(ctx: CommandContext): Promise<any> {
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if (players.has(ctx.guild?.id as string) === true)
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return ctx.message.reply(`Already playing in this server!`)
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ctx.argString = ctx.argString.slice(4).trim()
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if (ctx.argString === '')
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return ctx.message.reply('You gave nothing to search.')
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const userVS = await ctx.guild?.voiceStates.get(ctx.author.id)
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if (userVS === undefined) {
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ctx.message.reply("You're not in VC.")
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return
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}
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const player = (ctx.client as MyClient).manager.create(
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ctx.guild?.id as string
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)
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await player.connect(userVS.channel?.id as string, { selfDeaf: true })
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ctx.message.reply(`Joined VC channel - ${userVS.channel?.name}!`)
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players.set(ctx.guild?.id as string, player)
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ctx.channel.send(`Loading...`)
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ctx.channel.send(`Searching for ${ctx.argString}...`)
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const { track, info } = await player.manager
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.search(`ytsearch:${ctx.argString}`)
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.then((e) => e.tracks[0])
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await player.play(track)
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ctx.channel.send(`Now playing ${info.title}!\nDebug Track: ${track}`)
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}
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@command()
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async leave(ctx: CommandContext): Promise<any> {
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const userVS = await ctx.guild?.voiceStates.get(
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(ctx.client.user?.id as unknown) as string
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)
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if (userVS === undefined) {
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ctx.message.reply("I'm not in VC.")
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return
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}
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userVS.channel?.leave()
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ctx.message.reply(`Left VC channel - ${userVS.channel?.name}!`)
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if (players.has(ctx.guild?.id as string) !== true)
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return ctx.message.reply('Not playing anything in this server.')
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const player = (players.get(ctx.guild?.id as string) as unknown) as Player
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await player.stop()
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await player.destroy()
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players.delete(ctx.guild?.id as string)
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ctx.message.reply('Stopped player')
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}
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}
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const client = new MyClient()
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client.on('raw', (e, d) => {
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if (e === 'GUILD_MEMBER_ADD' || e === 'GUILD_MEMBER_UPDATE') console.log(e, d)
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})
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client.extensions.load(VCExtension)
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client.connect(TOKEN, Intents.All)
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