import { Client } from '../models/client.ts' import { GatewayIntents } from '../types/gatewayTypes.ts' import { TOKEN } from './config.ts' import { Channel } from '../structures/channel.ts' import { GuildTextChannel } from '../structures/guildTextChannel.ts' import { TextChannel } from '../structures/textChannel.ts' import { Guild } from '../structures/guild.ts' import { User } from '../structures/user.ts' const bot = new Client() bot.on('ready', () => { console.log('READY!') }) bot.on('channelDelete', (channel: Channel) => { console.log('channelDelete', channel.id) }) bot.on('channelUpdate', (before: Channel, after: Channel) => { if (before instanceof GuildTextChannel && after instanceof GuildTextChannel) { console.log('channelUpdate', before.name) console.log('channelUpdate', after.name) } else { console.log('channelUpdate', before.id) console.log('channelUpdate', after.id) } }) bot.on('channelCreate', (channel: Channel) => { console.log('channelCreate', channel.id) }) bot.on('channelPinsUpdate', (before: TextChannel, after: TextChannel) => { console.log( 'channelPinsUpdate', before.lastPinTimestamp, after.lastPinTimestamp ) }) bot.on('guildBanAdd', (guild: Guild, user: User) => { console.log('guildBanAdd', guild.id, user.id) }) bot.on('guildBanRemove', (guild: Guild, user: User) => { console.log('guildBanRemove', guild.id, user.id) }) bot.on('guildCreate', (guild: Guild) => { console.log('guildCreate', guild.id) }) bot.on('guildDelete', (guild: Guild) => { console.log('guildDelete', guild.id) }) bot.on('guildUpdate', (before: Guild, after: Guild) => { console.log('guildUpdate', before.name, after.name) }) bot.connect(TOKEN, [ GatewayIntents.GUILD_MEMBERS, GatewayIntents.GUILD_PRESENCES, GatewayIntents.GUILD_MESSAGES, GatewayIntents.DIRECT_MESSAGES, GatewayIntents.DIRECT_MESSAGE_REACTIONS, GatewayIntents.DIRECT_MESSAGE_TYPING, GatewayIntents.GUILDS, GatewayIntents.GUILD_BANS, GatewayIntents.GUILD_EMOJIS, GatewayIntents.GUILD_INTEGRATIONS, GatewayIntents.GUILD_INVITES, GatewayIntents.GUILD_MESSAGE_REACTIONS, GatewayIntents.GUILD_MESSAGE_TYPING, GatewayIntents.GUILD_VOICE_STATES, GatewayIntents.GUILD_WEBHOOKS ])