import { SlashCommandsManager, SlashClient, SlashCommandHandlerCallback, SlashCommandHandler } from './src/interactions/mod.ts' import { InteractionResponseType, InteractionType } from './src/types/slash.ts' export interface DeploySlashInitOptions { env?: boolean publicKey?: string token?: string id?: string } let client: SlashClient let commands: SlashCommandsManager export function init(options: DeploySlashInitOptions): void { if (client !== undefined) throw new Error('Already initialized') if (options.env === true) { options.publicKey = Deno.env.get('PUBLIC_KEY') options.token = Deno.env.get('TOKEN') options.id = Deno.env.get('ID') } if (options.publicKey === undefined) throw new Error('Public Key not provided') client = new SlashClient({ id: options.id, token: options.token, publicKey: options.publicKey }) commands = client.commands const cb = async (evt: { respondWith: CallableFunction request: Request }): Promise => { try { const d = await client.verifyFetchEvent({ respondWith: (...args: any[]) => evt.respondWith(...args), request: evt.request }) if (d === false) { await evt.respondWith( new Response('Not Authorized', { status: 400 }) ) return } if (d.type === InteractionType.PING) { await d.respond({ type: InteractionResponseType.PONG }) client.emit('ping') return } await (client as any)._process(d) } catch (e) { await client.emit('interactionError', e) } } addEventListener('fetch', cb as any) } export function handle( cmd: string | SlashCommandHandler, handler?: SlashCommandHandlerCallback ): void { client.handle(cmd, handler) } export { commands, client } export * from './src/types/slash.ts' export * from './src/structures/slash.ts' export * from './src/interactions/mod.ts' // export * from './src/types/channel.ts'