import { MemberRolesManager } from '../managers/memberRoles.ts' import { Client } from '../models/client.ts' import { GUILD_MEMBER } from '../types/endpoint.ts' import { MemberPayload } from '../types/guild.ts' import { Permissions } from '../utils/permissions.ts' import { Base } from './base.ts' import { Guild } from './guild.ts' import { Role } from './role.ts' import { User } from './user.ts' export interface MemberData { nick?: string | null roles?: Array deaf?: boolean mute?: boolean } export class Member extends Base { id: string user: User nick?: string roles: MemberRolesManager joinedAt: string premiumSince?: string deaf: boolean mute: boolean guild: Guild permissions: Permissions constructor( client: Client, data: MemberPayload, user: User, guild: Guild, perms?: Permissions ) { super(client) this.id = data.user.id this.user = user this.nick = data.nick this.guild = guild this.roles = new MemberRolesManager(this.client, this.guild.roles, this) this.joinedAt = data.joined_at this.premiumSince = data.premium_since this.deaf = data.deaf this.mute = data.mute if (perms !== undefined) this.permissions = perms else this.permissions = new Permissions(Permissions.DEFAULT) } get displayName(): string { return this.nick !== undefined ? this.nick : this.user.username } toString(): string { return this.user.nickMention } protected readFromData(data: MemberPayload): void { super.readFromData(data.user) this.nick = data.nick ?? this.nick this.joinedAt = data.joined_at ?? this.joinedAt this.premiumSince = data.premium_since ?? this.premiumSince this.deaf = data.deaf ?? this.deaf this.mute = data.mute ?? this.mute } /** * Update the Member data in cache (and this object). */ async fetch(): Promise { const raw = await this.client.rest.get(this.id) if (typeof raw !== 'object') throw new Error('Member not found') await this.guild.members.set(this.id, raw) this.readFromData(raw) return this } /** * Edit the Member * @param data Data to apply */ async edit(data: MemberData): Promise { const payload = { nick: data.nick, roles: data.roles?.map((e) => (typeof e === 'string' ? e : e.id)), deaf: data.deaf, mute: data.mute } const res = await this.client.rest.patch( GUILD_MEMBER(this.guild.id, this.id), payload, undefined, null, true ) if (res.ok === true) { if (data.nick !== undefined) this.nick = data.nick === null ? undefined : data.nick if (data.deaf !== undefined) this.deaf = data.deaf if (data.mute !== undefined) this.mute = data.mute } return this } /** * New nickname to set. If empty, nick is reset * @param nick New nickname */ async setNickname(nick?: string): Promise { return await this.edit({ nick: nick === undefined ? null : nick }) } /** * Reset nickname of the Member */ async resetNickname(): Promise { return await this.setNickname() } /** * Set mute of a Member in VC * @param mute Value to set */ async setMute(mute?: boolean): Promise { return await this.edit({ mute: mute === undefined ? false : mute }) } /** * Set deaf of a Member in VC * @param deaf Value to set */ async setDeaf(deaf?: boolean): Promise { return await this.edit({ deaf: deaf === undefined ? false : deaf }) } /** * Unmute the Member from VC. */ async unmute(): Promise { return await this.setMute(false) } /** * Kick the member. */ async kick(): Promise { const resp = await this.client.rest.delete( GUILD_MEMBER(this.guild.id, this.id), undefined, undefined, null, true ) if (resp.ok !== true) return false else return true } /** * Ban the Member. * @param reason Reason for the Ban. * @param deleteMessagesDays Delete Old Messages? If yes, how much days. */ async ban(reason?: string, deleteOldMessages?: number): Promise { return this.guild.bans.add(this.id, reason, deleteOldMessages) } }