import { Client } from '../models/client.ts' import { GuildVoiceChannelPayload, Overwrite } from '../types/channel.ts' import { Channel } from './channel.ts' import { Guild } from './guild.ts' export class VoiceChannel extends Channel { bitrate: string userLimit: number guildID: string name: string guild: Guild position: number permissionOverwrites: Overwrite[] nsfw: boolean parentID?: string constructor(client: Client, data: GuildVoiceChannelPayload, guild: Guild) { super(client, data) this.bitrate = data.bitrate this.userLimit = data.user_limit this.guildID = data.guild_id this.name = data.name this.position = data.position this.guild = guild this.permissionOverwrites = data.permission_overwrites this.nsfw = data.nsfw this.parentID = data.parent_id // TODO: Cache in Gateway Event Code // cache.set('guildvoicechannel', this.id, this) } protected readFromData(data: GuildVoiceChannelPayload): void { super.readFromData(data) this.bitrate = data.bitrate ?? this.bitrate this.userLimit = data.user_limit ?? this.userLimit this.guildID = data.guild_id ?? this.guildID this.name = data.name ?? this.name this.position = data.position ?? this.position this.permissionOverwrites = data.permission_overwrites ?? this.permissionOverwrites this.nsfw = data.nsfw ?? this.nsfw this.parentID = data.parent_id ?? this.parentID } }