style: format structures/emoji.ts
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					 1 changed files with 8 additions and 8 deletions
				
			
		|  | @ -5,7 +5,7 @@ import { Base } from './base.ts' | |||
| import { User } from './user.ts' | ||||
| 
 | ||||
| export class Emoji extends Base { | ||||
|   id: string | null; | ||||
|   id: string | null | ||||
|   name: string | ||||
|   roles?: string[] | ||||
|   user?: User | ||||
|  | @ -38,14 +38,14 @@ export class Emoji extends Base { | |||
| 
 | ||||
|   /** Modify the given emoji. Requires the MANAGE_EMOJIS permission. Returns the updated emoji object on success. Fires a Guild Emojis Update Gateway event. */ | ||||
|   async edit(guildID: string, data: ModifyGuildEmojiParams) { | ||||
|     const res = await this.client.rest.patch(EMOJI(guildID, this.id!)); | ||||
|     return new Emoji(this.client, res); | ||||
|     const res = await this.client.rest.patch(EMOJI(guildID, this.id!)) | ||||
|     return new Emoji(this.client, res) | ||||
|   } | ||||
| 
 | ||||
|   /** Delete the given emoji. Requires the MANAGE_EMOJIS permission. Returns `true` on success. Fires a Guild Emojis Update Gateway event. */ | ||||
|   async delete(guildID: string): Promise<boolean> { | ||||
|     await this.client.rest.patch(EMOJI(guildID, this.id!)); | ||||
|     return true; | ||||
|     await this.client.rest.patch(EMOJI(guildID, this.id!)) | ||||
|     return true | ||||
|   } | ||||
| 
 | ||||
|   readFromData(data: EmojiPayload): void { | ||||
|  | @ -63,7 +63,7 @@ export class Emoji extends Base { | |||
| /** https://discord.com/developers/docs/resources/emoji#modify-guild-emoji-json-params */ | ||||
| export interface ModifyGuildEmojiParams { | ||||
|   /** Name of the emoji */ | ||||
|   name: string; | ||||
|   name: string | ||||
|   /** Roles to which this emoji will be whitelisted */ | ||||
|   roles: string[] | null; | ||||
|   roles: string[] | null | ||||
| } | ||||
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