fix: errors

This commit is contained in:
DjDeveloperr 2020-11-25 17:37:39 +05:30
parent be2945c5eb
commit 7cbf1e5151
4 changed files with 271 additions and 271 deletions

View file

@ -1,15 +1,16 @@
import { Gateway, GatewayEventHandler } from '../index.ts' import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts' import { Guild } from '../../structures/guild.ts'
import { GuildMemberAddPayload } from "../../../mod.ts"
export const guildMemberAdd: GatewayEventHandler = async ( export const guildMemberAdd: GatewayEventHandler = async (
gateway: Gateway, gateway: Gateway,
d: d: GuildMemberAddPayload
) => { ) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id) const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen // Weird case, shouldn't happen
if (guild === undefined) return if (guild === undefined) return
await guild.members.set(d.id, d) await guild.members.set(d.user.id, d)
const member = await guild.members.get(d.id) const member = await guild.members.get(d.user.id)
gateway.client.emit('guildMemberAdd', member) gateway.client.emit('guildMemberAdd', member)
} }

View file

@ -1,124 +1,123 @@
import { User } from '../structures/user.ts' import { User } from '../structures/user.ts'
import { GatewayIntents } from '../types/gateway.ts' import { GatewayIntents } from '../types/gateway.ts'
import { Gateway } from '../gateway/index.ts' import { Gateway } from '../gateway/index.ts'
import { RESTManager } from './rest.ts' import { RESTManager } from './rest.ts'
import EventEmitter from 'https://deno.land/std@0.74.0/node/events.ts' import EventEmitter from 'https://deno.land/std@0.74.0/node/events.ts'
import { DefaultCacheAdapter, ICacheAdapter } from './cacheAdapter.ts' import { DefaultCacheAdapter, ICacheAdapter } from './cacheAdapter.ts'
import { UserManager } from '../managers/users.ts' import { UserManager } from '../managers/users.ts'
import { GuildManager } from '../managers/guilds.ts' import { GuildManager } from '../managers/guilds.ts'
import { ChannelsManager } from '../managers/channels.ts' import { ChannelsManager } from '../managers/channels.ts'
import { import {
ActivityGame, ClientPresence
ClientActivity, } from '../structures/presence.ts'
ClientPresence import { EmojisManager } from '../managers/emojis.ts'
} from '../structures/presence.ts' import { ActivityGame, ClientActivity } from "../types/presence.ts"
import { EmojisManager } from '../managers/emojis.ts'
/** Some Client Options to modify behaviour */
/** Some Client Options to modify behaviour */ export interface ClientOptions {
export interface ClientOptions { /** Token of the Bot/User */
/** Token of the Bot/User */ token?: string
token?: string /** Gateway Intents */
/** Gateway Intents */ intents?: GatewayIntents[]
intents?: GatewayIntents[] /** Cache Adapter to use, defaults to Collections one */
/** Cache Adapter to use, defaults to Collections one */ cache?: ICacheAdapter,
cache?: ICacheAdapter, /** Force New Session and don't use cached Session (by persistent caching) */
/** Force New Session and don't use cached Session (by persistent caching) */ forceNewSession?: boolean,
forceNewSession?: boolean, /** Startup presence of client */
/** Startup presence of client */ presence?: ClientPresence | ClientActivity | ActivityGame
presence?: ClientPresence | ClientActivity | ActivityGame /** Whether it's a bot user or not? Use this if selfbot! */
/** Whether it's a bot user or not? Use this if selfbot! */ bot?: boolean
bot?: boolean /** Force all requests to Canary API */
/** Force all requests to Canary API */ canary?: boolean
canary?: boolean /** Time till which Messages are to be cached, in MS. Default is 3600000 */
/** Time till which Messages are to be cached, in MS. Default is 3600000 */ messageCacheLifetime?: number
messageCacheLifetime?: number }
}
/**
/** * Discord Client.
* Discord Client. */
*/ export class Client extends EventEmitter {
export class Client extends EventEmitter { /** Gateway object */
/** Gateway object */ gateway?: Gateway
gateway?: Gateway /** REST Manager - used to make all requests */
/** REST Manager - used to make all requests */ rest: RESTManager = new RESTManager(this)
rest: RESTManager = new RESTManager(this) /** User which Client logs in to, undefined until logs in */
/** User which Client logs in to, undefined until logs in */ user?: User
user?: User /** WebSocket ping of Client */
/** WebSocket ping of Client */ ping = 0
ping = 0 /** Token of the Bot/User */
/** Token of the Bot/User */ token?: string
token?: string /** Cache Adapter */
/** Cache Adapter */ cache: ICacheAdapter = new DefaultCacheAdapter()
cache: ICacheAdapter = new DefaultCacheAdapter() /** Gateway Intents */
/** Gateway Intents */ intents?: GatewayIntents[]
intents?: GatewayIntents[] /** Whether to force new session or not */
/** Whether to force new session or not */ forceNewSession?: boolean
forceNewSession?: boolean /** Time till messages to stay cached, in MS. */
/** Time till messages to stay cached, in MS. */ messageCacheLifetime: number = 3600000
messageCacheLifetime: number = 3600000
users: UserManager = new UserManager(this)
users: UserManager = new UserManager(this) guilds: GuildManager = new GuildManager(this)
guilds: GuildManager = new GuildManager(this) channels: ChannelsManager = new ChannelsManager(this)
channels: ChannelsManager = new ChannelsManager(this) emojis: EmojisManager = new EmojisManager(this)
emojis: EmojisManager = new EmojisManager(this)
/** Whether this client will login as bot user or not */
/** Whether this client will login as bot user or not */ bot: boolean = true
bot: boolean = true /** Whether the REST Manager will use Canary API or not */
/** Whether the REST Manager will use Canary API or not */ canary: boolean = false
canary: boolean = false /** Client's presence. Startup one if set before connecting */
/** Client's presence. Startup one if set before connecting */ presence: ClientPresence = new ClientPresence()
presence: ClientPresence = new ClientPresence()
constructor (options: ClientOptions = {}) {
constructor (options: ClientOptions = {}) { super()
super() this.token = options.token
this.token = options.token this.intents = options.intents
this.intents = options.intents this.forceNewSession = options.forceNewSession
this.forceNewSession = options.forceNewSession if (options.cache !== undefined) this.cache = options.cache
if (options.cache !== undefined) this.cache = options.cache if (options.presence !== undefined)
if (options.presence !== undefined) this.presence =
this.presence = options.presence instanceof ClientPresence
options.presence instanceof ClientPresence ? options.presence
? options.presence : new ClientPresence(options.presence)
: new ClientPresence(options.presence) if (options.bot === false) this.bot = false
if (options.bot === false) this.bot = false if (options.canary === true) this.canary = true
if (options.canary === true) this.canary = true if (options.messageCacheLifetime !== undefined) this.messageCacheLifetime = options.messageCacheLifetime
if (options.messageCacheLifetime !== undefined) this.messageCacheLifetime = options.messageCacheLifetime }
}
/** Set Cache Adapter */
/** Set Cache Adapter */ setAdapter (adapter: ICacheAdapter): Client {
setAdapter (adapter: ICacheAdapter): Client { this.cache = adapter
this.cache = adapter return this
return this }
}
/** Change Presence of Client */
/** Change Presence of Client */ setPresence (presence: ClientPresence | ClientActivity | ActivityGame): void {
setPresence (presence: ClientPresence | ClientActivity | ActivityGame): void { if (presence instanceof ClientPresence) {
if (presence instanceof ClientPresence) { this.presence = presence
this.presence = presence } else this.presence = new ClientPresence(presence)
} else this.presence = new ClientPresence(presence) this.gateway?.sendPresence(this.presence.create())
this.gateway?.sendPresence(this.presence.create()) }
}
/** Emit debug event */
/** Emit debug event */ debug (tag: string, msg: string): void {
debug (tag: string, msg: string): void { this.emit('debug', `[${tag}] ${msg}`)
this.emit('debug', `[${tag}] ${msg}`) }
}
/**
/** * This function is used for connect to discord.
* This function is used for connect to discord. * @param token Your token. This is required.
* @param token Your token. This is required. * @param intents Gateway intents in array. This is required.
* @param intents Gateway intents in array. This is required. */
*/ connect (token?: string, intents?: GatewayIntents[]): void {
connect (token?: string, intents?: GatewayIntents[]): void { if (token === undefined && this.token !== undefined) token = this.token
if (token === undefined && this.token !== undefined) token = this.token else if (this.token === undefined && token !== undefined) {
else if (this.token === undefined && token !== undefined) { this.token = token
this.token = token } else throw new Error('No Token Provided')
} else throw new Error('No Token Provided') if (intents === undefined && this.intents !== undefined)
if (intents === undefined && this.intents !== undefined) intents = this.intents
intents = this.intents else if (intents !== undefined && this.intents === undefined) {
else if (intents !== undefined && this.intents === undefined) { this.intents = intents
this.intents = intents } else throw new Error('No Gateway Intents were provided')
} else throw new Error('No Gateway Intents were provided') this.gateway = new Gateway(this, token, intents)
this.gateway = new Gateway(this, token, intents) }
} }
}

View file

@ -1,143 +1,143 @@
import { MessagesManager } from "../../mod.ts" import { MessagesManager } from "../../mod.ts"
import { Client } from '../models/client.ts' import { Client } from '../models/client.ts'
import { GuildTextChannelPayload, MessageOption, MessageReference, Overwrite, TextChannelPayload } from '../types/channel.ts' import { GuildTextChannelPayload, MessageOption, MessageReference, Overwrite, TextChannelPayload } from '../types/channel.ts'
import { CHANNEL_MESSAGE, CHANNEL_MESSAGES } from '../types/endpoint.ts' import { CHANNEL_MESSAGE, CHANNEL_MESSAGES } from '../types/endpoint.ts'
import { Channel } from './channel.ts' import { Channel } from './channel.ts'
import { Embed } from './embed.ts' import { Embed } from './embed.ts'
import { Guild } from "./guild.ts" import { Guild } from "./guild.ts"
import { Message } from './message.ts' import { Message } from './message.ts'
type AllMessageOptions = MessageOption | Embed type AllMessageOptions = MessageOption | Embed
export class TextChannel extends Channel { export class TextChannel extends Channel {
lastMessageID?: string lastMessageID?: string
lastPinTimestamp?: string lastPinTimestamp?: string
messages: MessagesManager messages: MessagesManager
constructor(client: Client, data: TextChannelPayload) { constructor(client: Client, data: TextChannelPayload) {
super(client, data) super(client, data)
this.messages = new MessagesManager(this.client, this) this.messages = new MessagesManager(this.client, this)
this.lastMessageID = data.last_message_id this.lastMessageID = data.last_message_id
this.lastPinTimestamp = data.last_pin_timestamp this.lastPinTimestamp = data.last_pin_timestamp
} }
protected readFromData(data: TextChannelPayload): void { protected readFromData(data: TextChannelPayload): void {
super.readFromData(data) super.readFromData(data)
this.lastMessageID = data.last_message_id ?? this.lastMessageID this.lastMessageID = data.last_message_id ?? this.lastMessageID
this.lastPinTimestamp = data.last_pin_timestamp ?? this.lastPinTimestamp this.lastPinTimestamp = data.last_pin_timestamp ?? this.lastPinTimestamp
} }
async send(text?: string | AllMessageOptions, option?: AllMessageOptions, reply?: Message): Promise<Message> { async send(text?: string | AllMessageOptions, option?: AllMessageOptions, reply?: Message): Promise<Message> {
if (typeof text === "object") { if (typeof text === "object") {
option = text option = text
text = undefined text = undefined
} }
if (text === undefined && option === undefined) { if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.') throw new Error('Either text or option is necessary.')
} }
if (option instanceof Embed) option = { if (option instanceof Embed) option = {
embed: option embed: option
} }
const payload: any = { const payload: any = {
content: text, content: text,
embed: option?.embed, embed: option?.embed,
file: option?.file, file: option?.file,
tts: option?.tts, tts: option?.tts,
allowed_mentions: option?.allowedMention allowed_mentions: option?.allowedMention
} }
if (reply !== undefined) { if (reply !== undefined) {
const reference: MessageReference = { const reference: MessageReference = {
message_id: reply.id, message_id: reply.id,
channel_id: reply.channel.id, channel_id: reply.channel.id,
guild_id: reply.guild?.id, guild_id: reply.guild?.id,
} }
payload.message_reference = reference payload.message_reference = reference
} }
const resp = await this.client.rest.post(CHANNEL_MESSAGES(this.id), payload) const resp = await this.client.rest.post(CHANNEL_MESSAGES(this.id), payload)
const res = new Message(this.client, resp, this, this.client.user as any) const res = new Message(this.client, resp, this, this.client.user as any)
await res.mentions.fromPayload(resp) await res.mentions.fromPayload(resp)
return res return res
} }
async editMessage( async editMessage(
message: Message | string, message: Message | string,
text?: string, text?: string,
option?: MessageOption option?: MessageOption
): Promise<Message> { ): Promise<Message> {
if (text === undefined && option === undefined) { if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.') throw new Error('Either text or option is necessary.')
} }
if (this.client.user === undefined) { if (this.client.user === undefined) {
throw new Error('Client user has not initialized.') throw new Error('Client user has not initialized.')
} }
const newMsg = await this.client.rest.patch( const newMsg = await this.client.rest.patch(
CHANNEL_MESSAGE( CHANNEL_MESSAGE(
this.id, this.id,
typeof message === 'string' ? message : message.id typeof message === 'string' ? message : message.id
), ),
{ {
content: text, content: text,
embed: option?.embed.toJSON(), embed: option?.embed !== undefined ? option.embed.toJSON() : undefined,
file: option?.file, file: option?.file,
tts: option?.tts, tts: option?.tts,
allowed_mentions: option?.allowedMention allowed_mentions: option?.allowedMention
} }
) )
const res = new Message(this.client, newMsg, this, this.client.user) const res = new Message(this.client, newMsg, this, this.client.user)
await res.mentions.fromPayload(newMsg) await res.mentions.fromPayload(newMsg)
return res return res
} }
} }
export class GuildTextChannel extends TextChannel { export class GuildTextChannel extends TextChannel {
guildID: string guildID: string
name: string name: string
position: number position: number
permissionOverwrites: Overwrite[] permissionOverwrites: Overwrite[]
nsfw: boolean nsfw: boolean
parentID?: string parentID?: string
rateLimit: number rateLimit: number
topic?: string topic?: string
guild: Guild guild: Guild
get mention(): string { get mention(): string {
return `<#${this.id}>` return `<#${this.id}>`
} }
toString(): string { toString(): string {
return this.mention return this.mention
} }
constructor(client: Client, data: GuildTextChannelPayload, guild: Guild) { constructor(client: Client, data: GuildTextChannelPayload, guild: Guild) {
super(client, data) super(client, data)
this.guildID = data.guild_id this.guildID = data.guild_id
this.name = data.name this.name = data.name
this.guild = guild this.guild = guild
this.position = data.position this.position = data.position
this.permissionOverwrites = data.permission_overwrites this.permissionOverwrites = data.permission_overwrites
this.nsfw = data.nsfw this.nsfw = data.nsfw
this.parentID = data.parent_id this.parentID = data.parent_id
this.topic = data.topic this.topic = data.topic
this.rateLimit = data.rate_limit_per_user this.rateLimit = data.rate_limit_per_user
} }
protected readFromData(data: GuildTextChannelPayload): void { protected readFromData(data: GuildTextChannelPayload): void {
super.readFromData(data) super.readFromData(data)
this.guildID = data.guild_id ?? this.guildID this.guildID = data.guild_id ?? this.guildID
this.name = data.name ?? this.name this.name = data.name ?? this.name
this.position = data.position ?? this.position this.position = data.position ?? this.position
this.permissionOverwrites = this.permissionOverwrites =
data.permission_overwrites ?? this.permissionOverwrites data.permission_overwrites ?? this.permissionOverwrites
this.nsfw = data.nsfw ?? this.nsfw this.nsfw = data.nsfw ?? this.nsfw
this.parentID = data.parent_id ?? this.parentID this.parentID = data.parent_id ?? this.parentID
this.topic = data.topic ?? this.topic this.topic = data.topic ?? this.topic
this.rateLimit = data.rate_limit_per_user ?? this.rateLimit this.rateLimit = data.rate_limit_per_user ?? this.rateLimit
} }
} }

View file

@ -191,7 +191,7 @@ export interface GuildIntegrationsUpdatePayload {
guild_id: string guild_id: string
} }
export interface GuildMemberAddPayload { export interface GuildMemberAddPayload extends MemberPayload {
guild_id: string guild_id: string
} }