fix: add Emoji#guild property back
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					 1 changed files with 8 additions and 4 deletions
				
			
		|  | @ -2,6 +2,7 @@ import { Client } from '../models/client.ts' | |||
| import { EmojiPayload } from '../types/emoji.ts' | ||||
| import { EMOJI } from '../types/endpoint.ts' | ||||
| import { Base } from './base.ts' | ||||
| import { Guild } from "./guild.ts" | ||||
| import { User } from './user.ts' | ||||
| 
 | ||||
| export class Emoji extends Base { | ||||
|  | @ -9,6 +10,7 @@ export class Emoji extends Base { | |||
|   name: string | ||||
|   roles?: string[] | ||||
|   user?: User | ||||
|   guild?: Guild; | ||||
|   requireColons?: boolean | ||||
|   managed?: boolean | ||||
|   animated?: boolean | ||||
|  | @ -37,14 +39,16 @@ export class Emoji extends Base { | |||
|   } | ||||
| 
 | ||||
|   /** Modify the given emoji. Requires the MANAGE_EMOJIS permission. Returns the updated emoji object on success. Fires a Guild Emojis Update Gateway event. */ | ||||
|   async edit(guildID: string, data: ModifyGuildEmojiParams) { | ||||
|     const res = await this.client.rest.patch(EMOJI(guildID, this.id!)) | ||||
|   async edit(data: ModifyGuildEmojiParams) { | ||||
|     if (!this.guild) throw new Error("Guild is undefined"); | ||||
|     const res = await this.client.rest.patch(EMOJI(this.guild.id, this.id!), data) | ||||
|     return new Emoji(this.client, res) | ||||
|   } | ||||
| 
 | ||||
|   /** Delete the given emoji. Requires the MANAGE_EMOJIS permission. Returns `true` on success. Fires a Guild Emojis Update Gateway event. */ | ||||
|   async delete(guildID: string): Promise<boolean> { | ||||
|     await this.client.rest.patch(EMOJI(guildID, this.id!)) | ||||
|   async delete(): Promise<boolean> { | ||||
|     if (!this.guild) throw new Error("Guild is undefined"); | ||||
|     await this.client.rest.patch(EMOJI(this.guild.id, this.id!)) | ||||
|     return true | ||||
|   } | ||||
| 
 | ||||
|  |  | |||
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