chore: implement role resolution internally
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					 1 changed files with 7 additions and 6 deletions
				
			
		|  | @ -3,6 +3,7 @@ import { EmojiPayload } from '../types/emoji.ts' | |||
| import { EMOJI } from '../types/endpoint.ts' | ||||
| import { Base } from './base.ts' | ||||
| import { Guild } from './guild.ts' | ||||
| import { Role } from './role.ts' | ||||
| import { User } from './user.ts' | ||||
| 
 | ||||
| export class Emoji extends Base { | ||||
|  | @ -41,10 +42,10 @@ export class Emoji extends Base { | |||
|   /** Modify the given emoji. Requires the MANAGE_EMOJIS permission. Returns the updated emoji object on success. Fires a Guild Emojis Update Gateway event. */ | ||||
|   async edit(data: ModifyGuildEmojiParams): Promise<Emoji> { | ||||
|     if (this.guild === undefined) throw new Error('Guild is undefined') | ||||
|     const res = await this.client.rest.patch( | ||||
|       EMOJI(this.guild.id, this.id), | ||||
|       data | ||||
|     ) | ||||
|     const res = await this.client.rest.patch(EMOJI(this.guild.id, this.id), { | ||||
|       ...data, | ||||
|       roles: data.roles?.map((role) => role.id) | ||||
|     }) | ||||
|     return new Emoji(this.client, res) | ||||
|   } | ||||
| 
 | ||||
|  | @ -70,7 +71,7 @@ export class Emoji extends Base { | |||
| /** https://discord.com/developers/docs/resources/emoji#modify-guild-emoji-json-params */ | ||||
| export interface ModifyGuildEmojiParams { | ||||
|   /** Name of the emoji */ | ||||
|   name: string | ||||
|   name?: string | ||||
|   /** Roles to which this emoji will be whitelisted */ | ||||
|   roles: string[] | null | ||||
|   roles?: Role[] | ||||
| } | ||||
|  |  | |||
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