Project start
Co-Authored-By: Lee Hyun <ink0416@naver.com> Co-Authored-By: yky4589 <8479056+yky4589@users.noreply.github.com> Co-Authored-By: Choi Minseo <minseo0388@outlook.com> Co-Authored-By: Aki <akiacode@users.noreply.github.com>
This commit is contained in:
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19 changed files with 472 additions and 1 deletions
7
src/consts/urlsAndVersions.ts
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7
src/consts/urlsAndVersions.ts
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export const DISCORD_API_URL = 'https://discord.com/api' //여기 v8 들어가야하는거 아닌가... <- gateway.ts 참조바람 왜 거기 endpoint에서 import에서 에러나지 왜??
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export const DISCORD_GATEWAY_URL = 'wss://gateway.discord.com'
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export const DISCORD_CDN_URL = 'https://cdn.discordapp.com'
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export const DISCORD_API_VERSION = 8
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114
src/models/gateway.ts
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114
src/models/gateway.ts
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import { inflate } from 'https://deno.land/x/denoflate/mod.ts'
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import {
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DISCORD_GATEWAY_URL,
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DISCORD_API_VERSION
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} from '../consts/urlsAndVersions.ts'
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import { GatewayResponse } from '../types/gatewayResponse.ts'
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import { GatewayOpcodes, GatewayIntents } from '../types/gatewayTypes.ts'
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/**
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* Handles Discord gateway connection.
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* You should not use this and rather use Client class.
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*
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* @beta
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*/
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class Gateway {
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websocket: WebSocket
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token: string
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intents: [GatewayIntents]
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connected = false
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initialized = false
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heartbeatInterval = 0
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heartbeatIntervalID?: number
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sequenceID?: number
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heartbeatServerResponded = false
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constructor (token: string, intents: [GatewayIntents]) {
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this.websocket = new WebSocket(
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`${DISCORD_GATEWAY_URL}/?v=${DISCORD_API_VERSION}&encoding=json`
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)
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this.token = token
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this.intents = intents
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}
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onopen () {
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this.connected = true
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}
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onmessage (event: MessageEvent) {
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let data = event.data
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if (data instanceof ArrayBuffer) {
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data = new Uint8Array(data)
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}
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if (data instanceof Uint8Array) {
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const dataSuffix = data.slice(-4)
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if (
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dataSuffix[0] === 0 &&
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dataSuffix[1] === 0 &&
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dataSuffix[2] === 0xff &&
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dataSuffix[3] === 0xff
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) {
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data = inflate(data)
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}
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}
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const { op, d, s, t }: GatewayResponse = JSON.parse(data)
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switch (op) {
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case GatewayOpcodes.HELLO:
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this.heartbeatInterval = d.heartbeat_interval
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this.heartbeatIntervalID = setInterval(() => {
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this.websocket.send(
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JSON.stringify({
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op: GatewayOpcodes.HEARTBEAT,
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d: this.sequenceID ?? null
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})
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)
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if (this.heartbeatServerResponded) {
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this.heartbeatServerResponded = false
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} else {
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// TODO: Add heartbeat failed error
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}
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}, this.heartbeatInterval)
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this.websocket.send(
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JSON.stringify({
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token: this.token,
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properties: {
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$os: Deno.build.os,
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$browser: 'discord.deno',
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$device: 'discord.deno'
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},
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compress: true,
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shard: [0, 1], // TODO: Make sharding possible
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intents: this.intents.reduce(
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(previous, current) => previous | current,
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0
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),
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presence: {
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// TODO: User should can customize this
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status: 'online',
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since: null,
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afk: false
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}
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})
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)
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break
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case GatewayOpcodes.HEARTBEAT_ACK:
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this.heartbeatServerResponded = true
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break
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case GatewayOpcodes.DISPATCH:
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switch (t) {
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}
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default:
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return
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}
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}
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}
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export { Gateway }
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10
src/structures/base.ts
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10
src/structures/base.ts
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// 일단 대충 여러 봇 라이브러리에서 본 구조 가져오는 중..
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class Base {
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id?: string
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constructor (id: string | undefined) {
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if (id) {
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this.id = id
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}
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}
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}
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0
src/structures/channel.ts
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0
src/structures/channel.ts
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0
src/structures/embed.ts
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0
src/structures/embed.ts
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0
src/structures/guild.ts
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0
src/structures/guild.ts
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1
src/structures/message.ts
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1
src/structures/message.ts
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// 여긴가
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0
src/structures/textChannel.ts
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0
src/structures/textChannel.ts
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66
src/types/endpoint.ts
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66
src/types/endpoint.ts
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//Being Written by Choi Donghan, Catry
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import {
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DISCORD_API_URL,
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DISCORD_API_VERSION,
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DISCORD_CDN_URL
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} from '../consts/urlsAndVersions.ts'
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//Guild Endpoints
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const GUILDS = `${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds`
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const GUILD = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}`
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const GUILD_ICON = (guildID: string, iconID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/${iconID}`
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const GUILD_BANNER = (guildID: string, iconID: string) =>
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`${DISCORD_CDN_URL}/${guildID}/${iconID}`
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const GUILD_AUDIT_LOGS = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/audit-logs`
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const GUILD_WIDGET = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/widget`
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const GUILD_EMOJI = (guildID: string, emoji_id: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/emojis/${emoji_id}`
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const GUILD_EMOJIS = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/emojis`
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const GUILD_REGIONS = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/regions`
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const GUILD_ROLE = (guildID: string, roleID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/roles/${roleID}`
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const GUILD_ROLES = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/roles`
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const GUILD_MEMBER_ROLE = (guildID: string, memberID: string, roleID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/members/${memberID}/roles/${roleID}`
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const GUILD_INTEGRATION = (guildID: string, integrationID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/integrations/${integrationID}`
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const GUILD_INTEGRATIONS = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/integrations`
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const GUILD_INTEGARTION_SYNC = (guildID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${guildID}/integrations?include_appilications=true`
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//Channel Endpoints
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const CHANNEL = (channelID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/channels/${channelID}`
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const CHANNELS = (channelID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/guilds/${channelID}/channels`
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const CHANNEL_MESSAGES = (channelID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/channels/${channelID}/messages`
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const CHANNEL_MESSAGE = (channelID: string, messageID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/channels/${channelID}/messages/${messageID}`
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const CHANNEL_CROSSPOST = (channelID: string, messageID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/channels/${channelID}/messages/${messageID}/crosspost`
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const MESSAGE_REACTION = (
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channelID: string,
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messageID: string,
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emoji: string
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) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/channels/${channelID}/messages/${messageID}/reactions/${emoji}/@me`
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//User Endpoints
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const USER = (userID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/users/${userID}`
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const USER_AVATAR_DEFAULT = (iconID: number) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/embed/avatars${iconID}.png`
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const USER_AVATAR = (userID: string, iconID: string) =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/avatars/${userID}/${iconID}.png`
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const USER_CREATE_DM = () =>
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`${DISCORD_API_URL}/v${DISCORD_API_VERSION}/users/@me/channels`
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14
src/types/gatewayResponse.ts
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14
src/types/gatewayResponse.ts
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import { GatewayOpcodes } from '../types/gatewayTypes.ts'
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/**
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* Gateway response from Discord.
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*
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*/
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interface GatewayResponse {
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op: GatewayOpcodes
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d: any
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s?: number
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t?: string
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}
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export { GatewayResponse }
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58
src/types/gatewayTypes.ts
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58
src/types/gatewayTypes.ts
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// https://discord.com/developers/docs/topics/opcodes-and-status-codes#gateway
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/**
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* Gateway OPcodes from Discord docs.
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*/
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enum GatewayOpcodes { // 문서를 확인해본 결과 Opcode 5번은 비어있다. - UnderC -
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DISPATCH = 0,
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HEARTBEAT = 1,
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IDENTIFY = 2,
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PRESENCE_UPDATE = 3,
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VOICE_STATE_UPDATE = 4,
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RESUME = 6,
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RECONNECT = 7,
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REQUEST_GUILD_MEMBERS = 8,
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INVALID_SESSION = 9,
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HELLO = 10,
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HEARTBEAT_ACK = 11
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}
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/**
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* Gateway Close Codes from Discord docs.
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*/
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enum GatewayCloseCodes {
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UNKNOWN_ERROR = 4000,
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UNKNOWN_OPCODE = 4001,
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DECODE_ERROR = 4002,
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NOT_AUTHENTICATED = 4003,
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AUTHENTICATION_FAILED = 4004,
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ALREADY_AUTHENTICATED = 4005,
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INVALID_SEQ = 4007,
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RATE_LIMITED = 4008,
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SESSION_TIMED_OUT = 4009,
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INVALID_SHARD = 4010,
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SHARDING_REQUIRED = 4011,
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INVALID_API_VERSION = 4012,
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INVALID_INTENTS = 4013,
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DISALLOWED_INTENTS = 4014
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}
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enum GatewayIntents {
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GUILDS = 1 << 0,
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GUILD_MEMBERS = 1 << 1,
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GUILD_BANS = 1 << 2,
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GUILD_EMOJIS = 1 << 3,
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GUILD_INTEGRATIONS = 1 << 4,
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GUILD_WEBHOOKS = 1 << 5,
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GUILD_INVITES = 1 << 6,
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GUILD_VOICE_STATES = 1 << 7,
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GUILD_PRESENCES = 1 << 8,
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GUILD_MESSAGES = 1 << 9,
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GUILD_MESSAGE_REACTIONS = 1 << 10,
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GUILD_MESSAGE_TYPING = 1 << 11,
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DIRECT_MESSAGES = 1 << 12,
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DIRECT_MESSAGE_REACTIONS = 1 << 13,
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DIRECT_MESSAGE_TYPING = 1 << 13
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}
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export { GatewayCloseCodes, GatewayOpcodes, GatewayIntents }
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45
src/types/permissionFlags.ts
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45
src/types/permissionFlags.ts
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// https://discord.com/developers/docs/topics/permissions#permissions-bitwise-permission-flags
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// 귀하는 해갈
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// 그렇습니다
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//이거 필요한건가 -와갈드- -UnderC-
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enum PermissionFlags {
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CREATE_INSTANT_INVITE = 0x00000001,
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KICK_MEMBERS = 0x00000002,
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BAN_MEMBERS = 0x00000004,
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ADMINISTRATOR = 0x00000008,
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MANAGE_CHANNELS = 0x00000010,
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MANAGE_GUILD = 0x00000020,
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ADD_REACTIONS = 0x00000040,
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VIEW_AUDIT_LOG = 0x00000080,
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PRIORITY_SPEAKER = 0x00000100,
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STREAM = 0x00000200,
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VIEW_CHANNEL = 0x00000400,
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SEND_MESSAGES = 0x00000800,
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SEND_TTS_MESSAGES = 0x00001000,
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MANAGE_MESSAGES = 0x00002000,
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EMBED_LINKS = 0x00004000,
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ATTACH_FILES = 0x00008000,
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READ_MESSAGE_HISTORY = 0x00010000,
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MENTION_EVERYONE = 0x00020000,
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USE_EXTERNAL_EMOJIS = 0x00040000,
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VIEW_GUILD_INSIGHTS = 0x00080000,
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CONNECT = 0x00100000,
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SPEAK = 0x00200000,
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MUTE_MEMBERS = 0x00400000,
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DEAFEN_MEMBERS = 0x00800000,
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MOVE_MEMBERS = 0x01000000,
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USE_VAD = 0x02000000,
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CHANGE_NICKNAME = 0x04000000,
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MANAGE_NICKNAMES = 0x08000000,
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MANAGE_ROLES = 0x10000000,
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MANAGE_WEBHOOKS = 0x20000000,
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MANAGE_EMOJIS = 0x40000000
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}
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29
src/types/voiceTypes.ts
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29
src/types/voiceTypes.ts
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// https://discord.com/developers/docs/topics/opcodes-and-status-codes#voice
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enum VoiceOpcodes { // VoiceOpcodes 추가 - UnderC -
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IDENTIFY = 0,
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SELECT_PROTOCOL = 1,
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READY = 2,
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HEARTBEAT = 3,
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SESSION_DESCRIPTION = 4,
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SPEAKING = 6,
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HEARTBEAT_ACK = 6,
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RESUME = 7,
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HELLO = 8,
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RESUMED = 9,
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CLIENT_DISCONNECT = 13
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}
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enum VoiceCloseCodes {
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UNKNOWN_OPCODE = 4001,
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NOT_AUTHENTICATED = 4003,
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AUTHENTICATION_FAILED = 4004,
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ALREADY_AUTHENTICATED = 4005,
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SESSION_NO_LONGER_VALID = 4006,
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SESSION_TIMEOUT = 4009,
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SERVER_NOT_FOUNT = 4011,
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UNKNOWN_PROTOCOL = 4012,
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DISCONNECTED = 4014,
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VOICE_SERVER_CRASHED = 4015,
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UNKNOWN_ENCRYPTION_MODE = 4016
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}
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