Goddamn it, i gotta install prettier plugin on vim
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					 1 changed files with 3 additions and 3 deletions
				
			
		|  | @ -19,7 +19,7 @@ export class Emoji extends Base { | |||
| 
 | ||||
|   get getEmojiString(): string { | ||||
|     if (this.id === null) { | ||||
|       return this.name as string; | ||||
|       return this.name as string | ||||
|     } else { | ||||
|       if (this.animated === false) { | ||||
|         return `<:${this.name}:${this.id}>` | ||||
|  | @ -45,7 +45,7 @@ export class Emoji extends Base { | |||
| 
 | ||||
|   /** Modify the given emoji. Requires the MANAGE_EMOJIS permission. Returns the updated emoji object on success. Fires a Guild Emojis Update Gateway event. */ | ||||
|   async edit(data: ModifyGuildEmojiParams): Promise<Emoji> { | ||||
|     if (this.id === null) throw new Error("Emoji ID is not valid."); | ||||
|     if (this.id === null) throw new Error('Emoji ID is not valid.') | ||||
|     if (this.guild === undefined) throw new Error('Guild is undefined') | ||||
|     const res = await this.client.rest.patch(EMOJI(this.guild.id, this.id!), { | ||||
|       ...data, | ||||
|  | @ -56,7 +56,7 @@ export class Emoji extends Base { | |||
| 
 | ||||
|   /** Delete the given emoji. Requires the MANAGE_EMOJIS permission. Returns `true` on success. Fires a Guild Emojis Update Gateway event. */ | ||||
|   async delete(): Promise<boolean> { | ||||
|     if (this.id === null) return false; | ||||
|     if (this.id === null) return false | ||||
|     if (this.guild === undefined) return false | ||||
|     await this.client.rest.delete(EMOJI(this.guild.id, this.id)) | ||||
|     return true | ||||
|  |  | |||
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