71 lines
2.5 KiB
TypeScript
71 lines
2.5 KiB
TypeScript
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import { Client } from '../models/client.ts'
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import { TEMPLATE } from '../types/endpoint.ts'
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import { TemplatePayload } from '../types/template.ts'
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import { Base } from './base.ts'
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import { Guild } from './guild.ts'
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import { User } from './user.ts'
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export class Template extends Base {
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/** the template code (unique ID) */
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code: string
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/** template name */
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name: string
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/** the description for the template */
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description: string | null
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/** number of times this template has been used */
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usageCount: number
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/** the ID of the user who created the template */
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creatorID: string
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/** the user who created the template */
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creator: User
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/** when this template was created (in ms) */
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createdAt: number
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/** when this template was last synced to the source guild (in ms) */
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updatedAt: number
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/** the ID of the guild this template is based on */
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sourceGuildID: string
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/** the guild snapshot this template contains */
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serializedSourceGuild: Guild
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/** whether the template has unsynced changes */
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isDirty: boolean | null
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constructor(client: Client, data: TemplatePayload) {
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super(client, data)
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this.code = data.code
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this.name = data.name
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this.description = data.description
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this.usageCount = data.usage_count
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this.creatorID = data.creator_id
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this.creator = new User(client, data.creator)
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this.createdAt = Date.parse(data.created_at)
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this.updatedAt = Date.parse(data.updated_at)
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this.sourceGuildID = data.source_guild_id
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this.serializedSourceGuild = new Guild(client, data.serialized_source_guild)
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this.isDirty = Boolean(data.is_dirty)
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}
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/** Modifies the template's metadata. Requires the MANAGE_GUILD permission. Returns the template object on success. */
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async edit(data: ModifyGuildTemplateParams) {
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const res = await this.client.rest.patch(TEMPLATE(this.code), data)
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return res
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}
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/** Deletes the template. Requires the MANAGE_GUILD permission. Returns the deleted template object on success. */
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async delete() {
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const res = await this.client.rest.delete(TEMPLATE(this.code))
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return res
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}
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/** Syncs the template to the guild's current state. Requires the MANAGE_GUILD permission. Returns the template object on success. */
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async sync() {
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const res = await this.client.rest.put(TEMPLATE(this.code))
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return res
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}
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}
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/** https://discord.com/developers/docs/resources/template#modify-guild-template-json-params */
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export interface ModifyGuildTemplateParams {
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name?: string
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description?: string | null
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}
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