harmony/src/models/slashClient.ts

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2020-12-10 06:55:52 +00:00
import { Guild } from '../structures/guild.ts'
import { Interaction } from '../structures/slash.ts'
import {
APPLICATION_COMMAND,
APPLICATION_COMMANDS,
APPLICATION_GUILD_COMMAND,
APPLICATION_GUILD_COMMANDS
} from '../types/endpoint.ts'
import {
SlashCommandOption,
SlashCommandPartial,
SlashCommandPayload
} from '../types/slash.ts'
import { Collection } from '../utils/collection.ts'
import { Client } from './client.ts'
export interface SlashOptions {
enabled?: boolean
}
export class SlashCommand {
id: string
applicationID: string
name: string
description: string
options: SlashCommandOption[]
constructor(data: SlashCommandPayload) {
this.id = data.id
this.applicationID = data.application_id
this.name = data.name
this.description = data.description
this.options = data.options
}
}
export class SlashCommands {
client: Client
slash: SlashClient
constructor(client: Client) {
this.client = client
this.slash = client.slash
}
/** Get all Global Slash Commands */
async all(): Promise<Collection<string, SlashCommand>> {
const col = new Collection<string, SlashCommand>()
const res = (await this.client.rest.get(
APPLICATION_COMMANDS(this.client.user?.id as string)
)) as SlashCommandPayload[]
if (!Array.isArray(res)) return col
for (const raw of res) {
col.set(raw.id, new SlashCommand(raw))
}
return col
}
/** Get a Guild's Slash Commands */
async guild(
guild: Guild | string
): Promise<Collection<string, SlashCommand>> {
const col = new Collection<string, SlashCommand>()
const res = (await this.client.rest.get(
APPLICATION_GUILD_COMMANDS(
this.client.user?.id as string,
typeof guild === 'string' ? guild : guild.id
)
)) as SlashCommandPayload[]
if (!Array.isArray(res)) return col
for (const raw of res) {
col.set(raw.id, new SlashCommand(raw))
}
return col
}
/** Create a Slash Command (global or Guild) */
async create(
data: SlashCommandPartial,
guild?: Guild | string
): Promise<SlashCommand> {
const payload = await this.client.rest.post(
guild === undefined
? APPLICATION_COMMANDS(this.client.user?.id as string)
: APPLICATION_GUILD_COMMANDS(
this.client.user?.id as string,
typeof guild === 'string' ? guild : guild.id
),
data
)
return new SlashCommand(payload)
}
async edit(
id: string,
data: SlashCommandPayload,
guild?: Guild
): Promise<SlashCommands> {
await this.client.rest.patch(
guild === undefined
? APPLICATION_COMMAND(this.client.user?.id as string, id)
: APPLICATION_GUILD_COMMAND(
this.client.user?.id as string,
typeof guild === 'string' ? guild : guild.id,
id
),
data
)
return this
}
}
export class SlashClient {
client: Client
enabled: boolean = true
commands: SlashCommands
constructor(client: Client, options?: SlashOptions) {
this.client = client
this.commands = new SlashCommands(client)
if (options !== undefined) {
this.enabled = options.enabled ?? true
}
this.client.on('interactionCreate', (interaction) =>
this.process(interaction)
)
}
process(interaction: Interaction): any {}
handle(fn: (interaction: Interaction) => any): SlashClient {
this.process = fn
return this
}
}