harmony/src/test/index.ts

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import { Client, Intents, GuildTextChannel, Message, ClientPresence, Member, Role, GuildChannel, Embed, Guild } from '../../mod.ts'
import { TOKEN } from './config.ts'
const client = new Client({
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presence: new ClientPresence({
name: 'Pokémon Sword',
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type: 'COMPETING'
}),
// bot: false,
// cache: new RedisCacheAdapter({
// hostname: '127.0.0.1',
// port: 6379
// }) // Defaults to in-memory Caching
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})
client.on('ready', () => {
console.log(`[Login] Logged in as ${client.user?.tag}!`)
})
client.on('debug', console.log)
client.on('channelUpdate', (before: GuildTextChannel, after: GuildTextChannel) => {
console.log(before.send('', {
embed: new Embed({
title: 'Channel Update',
description: `Name Before: ${before.name}\nName After: ${after.name}`
})
}))
})
client.on('messageCreate', async (msg: Message) => {
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if (msg.author.bot === true) return
console.log(`${msg.author.tag}: ${msg.content}`)
if (msg.content === '!ping') {
msg.reply(`Pong! Ping: ${client.ping}ms`)
} else if (msg.content === '!members') {
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const col = await msg.guild?.members.collection()
const data = col?.array().map((c: Member, i: number) => {
return `${i + 1}. ${c.user.tag}`
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}).join("\n") as string
msg.channel.send("Member List:\n" + data)
} else if (msg.content === '!guilds') {
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const guilds = await msg.client.guilds.collection()
msg.channel.send('Guild List:\n' + (guilds.array().map((c: Guild, i: number) => {
return `${i + 1}. ${c.name} - ${c.memberCount} members`
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}).join("\n") as string))
} else if (msg.content === '!roles') {
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const col = await msg.guild?.roles.collection()
const data = col?.array().map((c: Role, i: number) => {
return `${i + 1}. ${c.name}`
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}).join("\n") as string
msg.channel.send("Roles List:\n" + data)
} else if (msg.content === '!channels') {
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const col = await msg.guild?.channels.array()
const data = col?.map((c: GuildChannel, i: number) => {
return `${i + 1}. ${c.name}`
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}).join("\n") as string
msg.channel.send('Channels List:\n' + data)
}
})
client.connect(TOKEN, Intents.None)