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43
SEGATools/Binary/BinaryPatch.cs
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SEGATools/Binary/BinaryPatch.cs
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// Decompiled with JetBrains decompiler
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// Type: SEGATools.Binary.BinaryPatch
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// Assembly: SEGATools, Version=1.0.3.0, Culture=neutral, PublicKeyToken=611be24fdeb07e08
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// MVID: D631183F-57B1-40A1-B502-5364D288307A
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// Assembly location: SEGATools.dll
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using System;
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using System.Security.Cryptography;
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namespace SEGATools.Binary
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{
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public class BinaryPatch
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{
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private static readonly System.Security.Cryptography.HashAlgorithm HashAlgorithm = (System.Security.Cryptography.HashAlgorithm) SHA1.Create();
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public long Offset { get; private set; }
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public byte[] Data { get; private set; }
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public string Hash { get; private set; }
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internal BinaryPatch(long offset, byte[] data)
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{
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this.Offset = offset;
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this.Data = data;
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this.Hash = BitConverter.ToString(BinaryPatch.HashAlgorithm.ComputeHash(data));
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}
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public BinaryPatch Translate(long OffsetDelta) => new BinaryPatch(this.Offset + OffsetDelta, this.Data);
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public override string ToString() => string.Format("BinaryPatch [Offset=0x{0:X}, Hash=0x{1}]", (object) this.Offset, (object) this.Hash);
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public override int GetHashCode() => 1 + 17 * this.Offset.GetHashCode() + 31 * this.Hash.GetHashCode();
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public override bool Equals(object obj)
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{
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if (obj == null || this.GetType() != obj.GetType())
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return false;
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BinaryPatch binaryPatch = (BinaryPatch) obj;
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return this.Offset == binaryPatch.Offset && this.Hash.Equals(binaryPatch.Hash);
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}
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}
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}
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