[dispeak/gdcvault] Add the test case from #5784
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2 changed files with 30 additions and 13 deletions
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@ -13,9 +13,9 @@ from ..utils import (
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class DigitalSpeakingIE(InfoExtractor):
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_VALID_URL = r'http://evt.dispeak.com/([^/]+/)+xml/(?P<id>[^.]+).xml'
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_VALID_URL = r'http://(?:evt\.dispeak|events\.digitallyspeaking)\.com/([^/]+/)+xml/(?P<id>[^.]+).xml'
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_TEST = {
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_TESTS = [{
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# From http://evt.dispeak.com/ubm/gdc/sf16/xml/840376_BQRC.xml
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'url': 'http://evt.dispeak.com/ubm/gdc/sf16/xml/840376_BQRC.xml',
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'md5': 'a8efb6c31ed06ca8739294960b2dbabd',
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@ -24,7 +24,11 @@ class DigitalSpeakingIE(InfoExtractor):
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'ext': 'mp4',
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'title': 'Tenacious Design and The Interface of \'Destiny\'',
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},
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}
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}, {
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# From http://www.gdcvault.com/play/1014631/Classic-Game-Postmortem-PAC
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'url': 'http://events.digitallyspeaking.com/gdc/sf11/xml/12396_1299111843500GMPX.xml',
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'only_matching': True,
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}]
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def _parse_mp4(self, metadata):
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video_formats = []
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@ -60,16 +64,15 @@ class DigitalSpeakingIE(InfoExtractor):
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def _parse_flv(self, metadata):
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formats = []
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akamai_url = xpath_text(metadata, './akamaiHost', fatal=True)
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audios = metadata.find('./audios')
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if audios is not None:
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for audio in audios:
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formats.append({
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'url': 'rtmp://%s/ondemand?ovpfv=1.1' % akamai_url,
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'play_path': remove_end(audio.get('url'), '.flv'),
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'ext': 'flv',
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'vcodec': 'none',
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'format_id': audio.get('code'),
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})
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audios = metadata.findall('./audios/audio')
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for audio in audios:
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formats.append({
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'url': 'rtmp://%s/ondemand?ovpfv=1.1' % akamai_url,
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'play_path': remove_end(audio.get('url'), '.flv'),
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'ext': 'flv',
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'vcodec': 'none',
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'format_id': audio.get('code'),
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})
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slide_video_path = xpath_text(metadata, './slideVideo', fatal=True)
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formats.append({
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'url': 'rtmp://%s/ondemand?ovpfv=1.1' % akamai_url,
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@ -52,6 +52,7 @@ class GDCVaultIE(InfoExtractor):
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'only_matching': True,
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},
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{
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# Hard-coded hostname
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'url': 'http://gdcvault.com/play/1023460/Tenacious-Design-and-The-Interface',
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'md5': 'a8efb6c31ed06ca8739294960b2dbabd',
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'info_dict': {
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@ -61,6 +62,19 @@ class GDCVaultIE(InfoExtractor):
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'title': 'Tenacious Design and The Interface of \'Destiny\'',
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},
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},
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{
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# Multiple audios
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'url': 'http://www.gdcvault.com/play/1014631/Classic-Game-Postmortem-PAC',
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'info_dict': {
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'id': '1014631',
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'ext': 'flv',
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'title': 'How to Create a Good Game - From My Experience of Designing Pac-Man',
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},
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'params': {
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'skip_download': True, # Requires rtmpdump
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'format': 'jp', # The japanese audio
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}
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},
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]
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def _login(self, webpage_url, display_id):
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