// Modules to control application life and create native browser window const { app, BrowserWindow, session } = require('electron') const path = require('path') require("v8-compile-cache"); require("update-electron-app")(); let mainWindow require("./menu.js") function createWindow() { mainWindow = new BrowserWindow({ width: 800, height: 600, icon: __dirname + '/discord.ico', frame: false, webPreferences: { preload: path.join(__dirname, 'preload.js'), enableRemoteModule: true, nodeIntegration: false, } }) mainWindow.loadFile('index.html') mainWindow.webContents.on("new-window", function (e, url) { e.preventDefault(); require("electron").shell.openExternal(url); }); // Open the DevTools. // mainWindow.webContents.openDevTools() mainWindow.on('closed', () => { mainWindow = null }) } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.whenReady().then(() => { createWindow() session.defaultSession.loadExtension(`${require('electron').app.getAppPath()}/goosemod/`) app.on('activate', function () { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (BrowserWindow.getAllWindows().length === 0) createWindow() }) }) // Quit when all windows are closed, except on macOS. There, it's common // for applications and their menu bar to stay active until the user quits // explicitly with Cmd + Q. app.on('window-all-closed', function () { if (process.platform !== 'darwin') app.quit() })