OoT Randomizer AI experiment
build | ||
mem | ||
oot | ||
.gitignore | ||
dolphin.ml | ||
main.ml | ||
pretty.ml | ||
README.md | ||
save_context.ml |
ootAI
An experiment to create an AI that plays OoT Randomizers automatically, getting as many checks as possible in an efficient manner.
how does it work
This runs using the Lua Core fork of the Dolphin Emulator project. As of right now it only works on ROMs generated by the OoT Randomizer.
Eventually I'll have an explanation here on how it does pathfinding and memory reading, but I don't know how to do enough of that yet.
how to build
- Install AmuletML.
- Run
amc compile main.ml -o main.lua --lib /path/to/amulet/lib
- Copy everything between the first
do
and the lastend
frommain.lua
- Create a new script in the Dolphin Lua Core Scripts directory:
function onScriptStart() end
function onScriptCancel() end
function onScriptUpdate()
-- paste what you copied here
end
function onStateLoaded() end
function onStateSaved() end
This script should now run properly when you start it from the Dolphin scripts menu.