Update build instructions
This commit is contained in:
parent
02f5ff2b20
commit
2ea479e193
1 changed files with 4 additions and 19 deletions
23
README.md
23
README.md
|
@ -14,23 +14,8 @@ reading, but I don't know how to do enough of that yet.
|
|||
## how to build
|
||||
|
||||
1. Install [AmuletML](https://amulet.works/).
|
||||
2. Run `amc compile main.ml -o main.lua --lib /path/to/amulet/lib`
|
||||
3. Copy everything between the first `do` and the last `end` from `main.lua`
|
||||
4. Create a new script in the Dolphin Lua Core Scripts directory:
|
||||
2. Run `amc compile main.ml --export -o build/oot/main.lua --lib /path/to/amulet/lib`.
|
||||
3. Copy `ootAI.lua` and the `oot` folder from `build` to your `Sys/Scripts`
|
||||
folder in Dolphin Lua Core.
|
||||
|
||||
```lua
|
||||
function onScriptStart() end
|
||||
|
||||
function onScriptCancel() end
|
||||
|
||||
function onScriptUpdate()
|
||||
-- paste what you copied here
|
||||
end
|
||||
|
||||
function onStateLoaded() end
|
||||
|
||||
function onStateSaved() end
|
||||
```
|
||||
|
||||
This script should now run properly when you start it from the Dolphin scripts
|
||||
menu.
|
||||
You should now be able to start `ootAI.lua` from the Launch Script menu.
|
||||
|
|
Loading…
Reference in a new issue