ootAI/save_context.ml

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OCaml
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open import "prelude.ml"
open import "data/array.ml"
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open import "./pretty.ml"
open import "./dolphin.ml"
type item =
| DekuStick
| DekuNut
| Bomb
| FairyBow
| FireArrow
| DinsFire
| FairySlingshot
| FairyOcarina
| OcarinaOfTime
| Bombchu_10
| Hookshot
| Longshot
| IceArrow
| FaroresWind
| Boomerang
| LensOfTruth
| MagicBean
| MegatonHammer
| LightArrow
| NayrusLove
| EmptyBottle
| RedPotionBottle
| GreenPotionBottle
| BluePotionBottle
| FairyBottle
| FishBottle
| FullMilkBottle
| RutosLetterBottle
| BlueFireBottle
| BugBottle
| BigPoeBottle
| HalfMilkBottle
| PoeBottle
| WeirdEgg
| Chicken
| ZeldasLetter
| KeatonMask
| SkullMask
| SpookyMask
| BunnyHood
| GoronMask
| ZoraMask
| GerudoMask
| MaskOfTruth
| SoldOut
| PocketEgg
| PocketCucco
| Cojiro
| OddMushroom
| OddPotion
| PoachersSaw
| BrokenGoronsSword
| Prescription
| EyeballFrog
| EyeDrops
| ClaimCheck
| FairyBowAndFireArrow
| FairyBowAndIceArrow
| FairyBowAndLightArrow
| KokiriSword
| MasterSword
| GiantsKnifeAndBiggoronsSword
| DekuShield
| HylianShield
| MirrorShield
| KokiriTunic
| GoronTunic
| ZoraTunic
| KokiriBoots
| IronBoots
| HoverBoots
| BulletBag_30
| BulletBag_40
| BulletBag_50
| Quiver_30
| BigQuiver_40
| BiggestQuiver_50
| BombBag_20
| BigBombBag_30
| BiggestBombBag_40
| GoronsBracelet
| SilverGauntlets
| GoldenGauntlets
| SilverScale
| GoldenScale
| BrokenGiantsKnife
| AdultsWallet
| GiantsWallet
| DekuSeeds_5
| FishingPole
| MinuetOfForest
| BoleroOfFire
| SerenadeOfWater
| RequiemOfSpirit
| NocturneOfShadow
| PreludeOfLight
| ZeldasLullaby
| EponasSong
| SariasSong
| SunsSong
| SongOfTime
| SongOfStorms
| ForestMedallion
| FireMedallion
| WaterMedallion
| SpiritMedallion
| ShadowMedallion
| LightMedallion
| KokirisEmerald
| GoronsRuby
| ZorasSapphire
| StoneOfAgony
| GerudosCard
| GoldSkulltulaToken
| HeartContainer
| PieceOfHeart_
| BossKey
| Compass
| DungeonMap
| SmallKey
| SmallMagicJar
| LargeMagicJar
| PieceOfHeart
| LonLonMilk
| RecoveryHeart
| GreenRupee
| BlueRupee
| RedRupee
| PurpleRupee
| HugeRupee
| DekuSticks_5
| DekuSticks_10
| DekuNuts_5
| DekuNuts_10
| Bombs_5
| Bombs_10
| Bombs_20
| Bombs_30
| Arrows_5_10
| Arrows_10_30
| Arrows_30_50
| DekuSeeds_30
| Bombchu_5
| Bombchu_20
| DekuStickCapacity_20
| DekuStickCapacity_30
| DekuNutCapacity_30
| DekuNutCapacity_40
| UnknownItem of u8
| NoItem
instance decode item begin
let decode addr x =
let (U8 id) = decode addr x
match id with
| 0xFF -> NoItem
end
instance show item begin
let show = function
| NoItem -> "No Item"
end
type sword =
| NoSword
| KokiriSword
| MasterSword
| BiggoronsSword
| UnknownSword of int
instance show sword begin
let show = function
| NoSword -> "No Sword"
| KokiriSword -> "Kokiri Sword"
| MasterSword -> "Master Sword"
| BiggoronsSword -> "Biggoron's Sword"
| UnknownSword x -> "Unknown Sword " ^ (show x)
end
type shield =
| NoShield
| DekuShield
| HylianShield
| MirrorShield
| UnknownShield of int
instance show shield begin
let show = function
| NoShield -> "No Shield"
| DekuShield -> "Deku Shield"
| HylianShield -> "Hylian Shield"
| MirrorShield -> "Mirror Shield"
| UnknownShield x -> "Unknown Shield " ^ (show x)
end
type tunic =
| KokiriTunic
| GoronTunic
| ZoraTunic
| UnknownTunic of int
instance show tunic begin
let show = function
| KokiriTunic -> "Kokiri Tunic"
| GoronTunic -> "Goron Tunic"
| ZoraTunic -> "Zora Tunic"
| UnknownTunic x -> "Unknown Tunic " ^ (show x)
end
type boots =
| KokiriBoots
| IronBoots
| HoverBoots
| UnknownBoots of int
instance show boots begin
let show = function
| KokiriBoots -> "Kokiri Boots"
| IronBoots -> "Iron Boots"
| HoverBoots -> "Hover Boots"
| UnknownBoots x -> "Unknown Boots " ^ (show x)
end
type equipment = Equipment of {
swordv: sword,
shieldv: shield,
tunicv: tunic,
bootsv: boots
}
external private val ( %% ) : int -> int -> int = "function(a, b) return a % b end"
instance decode equipment begin
let decode addr x =
let (U16 fields) = decode addr x
let swords = fields %% (0x000F + 1)
let shields = (fields // 8) %% (0x00F + 1)
let tunics = (fields // 16) %% (0x0F + 1)
let boots = (fields // 24) %% (0xF + 1)
let fsword =
match swords with
| 0 -> NoSword
| 1 -> KokiriSword
| 2 -> MasterSword
| 3 -> BiggoronsSword
| x -> UnknownSword x
let fshield =
match shields with
| 0 -> NoShield
| 1 -> DekuShield
| 2 -> HylianShield
| 3 -> MirrorShield
| x -> UnknownShield x
let ftunic =
match tunics with
| 1 -> KokiriTunic
| 2 -> GoronTunic
| 3 -> ZoraTunic
| x -> UnknownTunic x
let fboot =
match boots with
| 1 -> KokiriBoots
| 2 -> IronBoots
| 3 -> HoverBoots
| x -> UnknownBoots x
Equipment {
swordv = fsword,
shieldv = fshield,
tunicv = ftunic,
bootsv = fboot
}
end
instance prettyrecord equipment begin
let name _ = "Equipment"
let fields (Equipment x) =
[]
end
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type item_equips = ItemEquips of {
button_item_b: u8,
button_item_c_left: u8,
button_item_c_down: u8,
button_item_c_right: u8,
button_slot_c_left: u8,
button_slot_c_down: u8,
button_slot_c_right: u8,
equips: equipment
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}
instance decode item_equips begin
let decode addr x = ItemEquips {
button_item_b = decode (addr + 0x00) x,
button_item_c_left = decode (addr + 0x01) x,
button_item_c_down = decode (addr + 0x02) x,
button_item_c_right = decode (addr + 0x03) x,
button_slot_c_left = decode (addr + 0x04) x,
button_slot_c_down = decode (addr + 0x05) x,
button_slot_c_right = decode (addr + 0x06) x,
equips = decode (addr + 0x08) x
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}
end
instance prettyrecord item_equips begin
let name _ = "ItemEquips"
let fields (ItemEquips x) =
[
("button_item_b", S x.button_item_b),
("button_item_c_left", S x.button_item_c_left),
("button_item_c_down", S x.button_item_c_down),
("button_item_c_right", S x.button_item_c_right),
("button_slot_c_left", S x.button_slot_c_left),
("button_slot_c_down", S x.button_slot_c_down),
("button_slot_c_right", S x.button_slot_c_right),
("equips", P x.equips)
]
end
type inventory = Inventory of {
items: array u8,
ammo: array s8,
equipment: u16,
upgrades: u32,
quest_items: u32,
dungeon_items: array u8,
dungeon_keys: array s8,
defense_hearts: s8,
gs_tokens: s16
}
instance decode inventory begin
let decode addr x = Inventory {
items = init 24 (fun i -> decode (addr + 0x00 + i) x),
ammo = init 16 (fun i -> decode (addr + 0x18 + i) x),
equipment = decode (addr + 0x28) x,
upgrades = decode (addr + 0x2C) x,
quest_items = decode (addr + 0x30) x,
dungeon_items = init 20 (fun i -> decode (addr + 0x34 + i) x),
dungeon_keys = init 19 (fun i -> decode (addr + 0x48 + i) x),
defense_hearts = decode (addr + 0x5B) x,
gs_tokens = decode (addr + 0x5C) x
}
end
instance prettyrecord inventory begin
let name _ = "Inventory"
let fields (Inventory x) =
[
("items", S x.items),
("ammo", S x.ammo),
("equipment", S x.equipment),
("upgrades", S x.upgrades),
("quest_items", S x.quest_items),
("dungeon_items", S x.dungeon_items),
("dungeon_keys", S x.dungeon_keys),
("defense_hearts", S x.defense_hearts),
("gs_tokens", S x.gs_tokens)
]
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end
type save_context = SaveContext of {
entrance_index: s32,
link_age: s32,
cutscene_index: s32,
day_time: u16,
night_flag: s32,
num_days: s32,
claim_days: s32,
(* char newf[6], *)
deaths: s16,
(* char playerName[8], *)
n64dd_flag: s16,
health_capacity: s16,
health: s16,
magic_level: s8,
magic: s8,
rupees: s16,
sword_health: u16,
navi_timer: u16,
magic_acquired: u8,
(* char unk_3B[0x01], *)
double_magic: u8,
double_defense: u8,
bgs_flag: u8,
ocarina_game_reward: u8,
child_equips: item_equips,
adult_equips: item_equips,
(* u32 unk_54, *)
(* char unk_58[0x0E], *)
saved_scene_num: s16,
equips: item_equips,
inventory: inventory
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}
instance decode save_context begin
let decode addr x = SaveContext {
entrance_index = decode (addr + 0x0000) x,
link_age = decode (addr + 0x0004) x,
cutscene_index = decode (addr + 0x0008) x,
day_time = decode (addr + 0x000C) x,
night_flag = decode (addr + 0x0010) x,
num_days = decode (addr + 0x0014) x,
claim_days = decode (addr + 0x0018) x,
(* newf, *)
deaths = decode (addr + 0x0022) x,
n64dd_flag = decode (addr + 0x002C) x,
health_capacity = decode (addr + 0x002E) x,
health = decode (addr + 0x0030) x,
magic_level = decode (addr + 0x0032) x,
magic = decode (addr + 0x0033) x,
rupees = decode (addr + 0x0034) x,
sword_health = decode (addr + 0x0036) x,
navi_timer = decode (addr + 0x0038) x,
magic_acquired = decode (addr + 0x003A) x,
double_magic = decode (addr + 0x003C) x,
double_defense = decode (addr + 0x003D) x,
bgs_flag = decode (addr + 0x003E) x,
ocarina_game_reward = decode (addr + 0x003F) x,
child_equips = decode (addr + 0x0040) x,
adult_equips = decode (addr + 0x004A) x,
saved_scene_num = decode (addr + 0x0066) x,
equips = decode (addr + 0x0068) x,
inventory = decode (addr + 0x0074) x
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}
end
instance prettyrecord save_context begin
let name _ = "SaveContext"
let fields (SaveContext x) =
[
("entrance_index", S x.entrance_index),
("link_age", S x.link_age),
("cutscene_index", S x.cutscene_index),
("day_time", S x.day_time),
("night_flag", S x.night_flag),
("num_days", S x.num_days),
("claim_days", S x.claim_days),
("deaths", S x.deaths),
("n64dd_flag", S x.n64dd_flag),
("health_capacity", S x.health_capacity),
("health", S x.health),
("magic_level", S x.magic_level),
("magic", S x.magic),
("rupees", S x.rupees),
("sword_health", S x.sword_health),
("navi_timer", S x.navi_timer),
("magic_acquired", S x.magic_acquired),
("double_magic", S x.double_magic),
("double_defense", S x.double_defense),
("bgs_flag", S x.bgs_flag),
("ocarina_game_reward", S x.ocarina_game_reward),
("child_equips", P x.child_equips),
("adult_equips", P x.adult_equips),
("saved_scene_num", S x.saved_scene_num),
("equips", P x.equips),
("inventory", P x.inventory)
]
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end