Add methods up to the sound category

This commit is contained in:
Aly 2020-10-12 12:31:37 -07:00
parent 5ca6a1eb60
commit eadb95472b
2 changed files with 32 additions and 5 deletions

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@ -0,0 +1,32 @@
package tf.bug.fancade.tagless
trait Fanscript[F[_]] {
def unit: F[Unit]
def lift(b: Boolean): F[Boolean]
def lift(f: Float): F[Float]
def lift(v: Vector): F[Vector]
def lift(r: Rotation): F[Rotation]
def lift(o: Obj): F[Obj]
def win(stopProgram: Boolean)(andThen: () => F[Unit]): F[Unit]
def lose(stopProgram: Boolean)(andThen: () => F[Unit]): F[Unit]
def setScore(scoreMode: ScoreMode)(score: F[Float], andThen: () => F[Unit]): F[Unit]
def setCamera(position: F[Vector], rotation: F[Rotation], distance: F[Float], andThen: () => F[Unit]): F[Unit]
def setLight(position: F[Vector], rotation: F[Rotation], andThen: () => F[Unit]): F[Unit]
def screenSize: F[ScreenSize]
def accelerometer: F[Vector]
def getPosition(obj: F[Obj]): F[PosRot]
def setPosition(obj: F[Obj], position: F[Vector], rotation: F[Rotation], andThen: () => F[Unit]): F[Unit]
def rayCast(from: F[Vector], to: F[Vector]): F[RaycastResult]
def getSize(obj: F[Obj]): F[ObjSize]
def setVisible(obj: F[Obj], visible: F[Boolean], andThen: () => F[Unit]): F[Unit]
def createObj(original: F[Obj], andThen: (F[Obj]) => F[Unit]): F[Unit]
def destroyObj(obj: F[Obj], andThen: () => F[Unit]): F[Unit]
def playSound(loop: Boolean, sample: Sample)(volume: F[Float], pitch: F[Float], andThen: (F[Float]) => F[Unit]): F[Unit]
def stopSound(channel: F[Float], andThen: () => F[Unit]): F[Unit]
def volumePitch(channel: F[Float], volume: F[Float], pitch: F[Float], andThen: () => F[Unit]): F[Unit]
}

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package tf.bug.fancade.tagless
object Qux {
}