Sequencing works
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2ef584a42a
commit
912eb26652
5 changed files with 78 additions and 18 deletions
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@ -54,15 +54,15 @@ object Level {
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edge.nodeSeq.tail.map { to =>
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if(from.definition.dataType == PinType.Pull) {
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fansc.Wire(
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to.owner.position,
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from.owner.position,
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to.basePosition,
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from.basePosition,
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to.definition.voxel,
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from.definition.voxel
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)
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} else {
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fansc.Wire(
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from.owner.position,
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to.owner.position,
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from.basePosition,
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to.basePosition,
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from.definition.voxel,
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to.definition.voxel
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)
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@ -14,8 +14,8 @@ object Main extends IOApp {
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override def run(args: List[String]): IO[ExitCode] = {
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val winBlock = Block(Position(0, 0, 0), Exists(Template(BlockDefinition.Win, true)))
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val loseBlock = Block(Position(0, 0, 3), Exists(Template(BlockDefinition.Lose, true)))
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val loseAfter = Pin(loseBlock, BlockDefinition.Lose.after)
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val winBefore = Pin(winBlock, BlockDefinition.Win.before)
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val loseAfter = Pin(loseBlock.position, BlockDefinition.Lose.after)
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val winBefore = Pin(winBlock.position, BlockDefinition.Win.before)
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val level = Level(
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Set(
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winBlock,
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@ -1,6 +1,8 @@
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package tf.bug.fancadegraph
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import tf.bug.fancadescodec.Position
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case class Pin(
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owner: Block,
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basePosition: Position,
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definition: PinDefinition
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)
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@ -7,6 +7,11 @@ import polymorphic._
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import tf.bug.fancadegraph.Level
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import tf.bug.fancadegraph.PinDefinition
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import tf.bug.fancadegraph.Template
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import tf.bug.fancadegraph.Block
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import tf.bug.fancadescodec.Position
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import scalax.collection.Graph
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import scalax.collection.GraphEdge.DiHyperEdge
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import tf.bug.fancadegraph.Pin
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sealed trait FancadeF[A]
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@ -56,25 +61,75 @@ object FancadeF {
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i.map(original(_))
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case Combine(f) =>
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f.flatMap(origins(_, stack))
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case Sequence(_, _, n) =>
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origins(n, stack)
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case Sequence(f, _, _) =>
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origins(f, stack)
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case Noop() =>
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Vector.empty
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}
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}
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def flatStack(vertices: Vector[FancadeF[Int]]): (Vector[Exists[Template]], Int => Option[Int]) = {
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val blocks = vertices.collect(_ => ???)
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(blocks, ())._2
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???
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def filteredIndex[A](vec: Vector[A], f: A => Boolean): Vector[(A, Int)] = {
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vec.zipWithIndex.filter { case (e, _) => f(e) }
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}
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def render(f: Fix[FancadeF]): Level = {
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val pc: PointerChain[Id, FancadeF] = PointerChain.deduplicate[Id, FancadeF](f)
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val (stack, stackLookup) = flatStack(pc.vertices)
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(stack, ())._2
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(stackLookup, ())._2
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???
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val pcv: Vector[FancadeF[Int]] = pc.vertices
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val bdVector: Vector[Exists[Template]] = pcv.collect {
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case Create(_, template, _, _) => template
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}
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val blocks: Set[Block] = bdVector.zipWithIndex.map {
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case (template, idx) =>
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Block(
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Position(0, idx, 0),
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template
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)
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}.toSet
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val pcf: Vector[(FancadeF[Int], Int)] = filteredIndex(pcv, (_: FancadeF[Int]) match {
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case Create(_, _, _, _) => true
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case _ => false
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})
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val pcfr: Int => Int =
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idx => pcf.indexWhere { case (_, i) => i == idx }
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val wires: Graph[Pin, DiHyperEdge] =
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pcv.zipWithIndex.foldLeft(Graph.empty[Pin, DiHyperEdge]) {
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case (graph, (entry, idx)) =>
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entry match {
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case Create(from, _, imports, _) =>
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val thisH = pcfr(idx)
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val dependencies: Vector[(Int, PinDefinition)] = from.flatMap(origins(_, pcv))
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val newWires = imports.zip(dependencies).map {
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case (thisPinD, (thatI, thatPinD)) =>
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val thisPin = Pin(
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Position(0, thisH, 0),
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thisPinD
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)
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val thatPin = Pin(
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Position(0, pcfr(thatI), 0),
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thatPinD
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)
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DiHyperEdge(thatPin, thisPin)
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}
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graph ++ newWires
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case Sequence(f, p, n) =>
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if(pcv(n) == Noop()) graph
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else {
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val po = origins(f, pcv)
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val to = Pin(
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Position(0, pcfr(po.head._1), 0),
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p
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)
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val fo = origins(n, pcv)
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val from = Pin(
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Position(0, pcfr(fo.head._1), 0),
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fo.head._2
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)
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graph ++ Set(DiHyperEdge(from, to))
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}
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case _ => graph
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}
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}
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Level(blocks, wires)
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}
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}
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@ -19,7 +19,10 @@ object Main extends IOApp {
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override def run[G[_]](implicit interp: Fanscript[G]): G[Unit] = {
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val screenSize = interp.screenSize
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val screenWidth = interp.screenSizeWidth(screenSize)
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val inspectWidth = interp.inspect(screenWidth, () => interp.unit)
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val inspectWidth = interp.inspect(screenWidth, () => {
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val screenHeight = interp.screenSizeHeight(screenSize)
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interp.inspect(screenHeight, () => interp.unit)
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})
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inspectWidth
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}
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}
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