Start over, using new fancadegraph project
This commit is contained in:
parent
d4389b6f50
commit
4ab4b5ad68
15 changed files with 102 additions and 231 deletions
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@ -9,6 +9,8 @@ lazy val core = (project in file("core")).settings(
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"org.typelevel" %% "cats-core" % "2.1.1",
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"org.typelevel" %% "cats-effect" % "2.1.2",
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"io.chrisdavenport" %% "fuuid" % "0.3.0",
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"tf.bug" %% "fancadescodec" % "0.1.1",
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"tf.bug" %% "fancadegraph" % "0.1.0",
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),
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addCompilerPlugin("org.typelevel" %% "kind-projector" % "0.11.0" cross CrossVersion.full),
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)
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@ -1,19 +0,0 @@
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package tf.bug.fancadetagless
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import cats.effect.Sync
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import cats.implicits._
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import io.chrisdavenport.fuuid.FUUID
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case class Block(uuid: FUUID, make: Make, pins: Set[Pin])
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object Block {
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def fromMake[F[_]](make: Make)(implicit s: Sync[F]): F[Block] = {
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val uuid = FUUID.randomFUUID[F]
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val pins = make.pins.traverse[F, Pin] { case (tpe, dir) => Pin.fromMake(tpe, dir) }
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(uuid, pins).mapN {
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case (u, v) => Block(u, make, v.toSet)
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}
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}
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}
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@ -0,0 +1,3 @@
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package tf.bug.fancadetagless
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case class Constraint()
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@ -1,41 +0,0 @@
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package tf.bug.fancadetagless
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import cats.effect.Sync
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import shapeless._
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trait Encoding[A] {
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def pins: Vector[PinType]
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def encodeConstant(a: A): Vector[Make]
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}
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object Encoding extends ProductTypeClassCompanion[Encoding] {
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object typeClass extends ProductTypeClass[Encoding] {
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override def product[H, T <: HList](ch: Encoding[H], ct: Encoding[T]): Encoding[H :: T] = new Encoding[H :: T] {
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override def pins: Vector[PinType] = ch.pins ++ ct.pins
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override def encodeConstant(a: H :: T): Vector[Make] = ch.encodeConstant(a.head) ++ ct.encodeConstant(a.tail)
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}
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override def emptyProduct: Encoding[HNil] = new Encoding[HNil] {
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override def pins: Vector[PinType] = Vector.empty
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override def encodeConstant(a: HNil): Vector[Make] = Vector.empty
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}
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override def project[F, G](instance: => Encoding[G], to: F => G, from: G => F): Encoding[F] = new Encoding[F] {
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override def pins: Vector[PinType] = instance.pins
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override def encodeConstant(a: F): Vector[Make] = instance.encodeConstant(to(a))
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}
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}
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implicit val floatEncoding: Encoding[Float] = new Encoding[Float] {
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override def pins: Vector[PinType] = Vector(PinType.Number)
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override def encodeConstant(a: Float): Vector[Make] =
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Vector(Make.Builtin(s"Value[Number]($a)", pins.map((_, PinDirection.Outward))))
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}
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}
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80
core/src/main/scala/tf/bug/fancadetagless/Fanscript.scala
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80
core/src/main/scala/tf/bug/fancadetagless/Fanscript.scala
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@ -0,0 +1,80 @@
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package tf.bug.fancadetagless
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import tf.bug.fancadetagless.Fanscript.{Position, ScreenSize}
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trait Fanscript[F[_]] {
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def lift(value: Float): F[Float]
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def lift(value: Vector3): F[Vector3]
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def lift(value: Rotation): F[Rotation]
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def lift(value: Boolean): F[Boolean]
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def win(stop: Boolean): F[Unit]
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def lose(stop: Boolean): F[Unit]
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def setScore(score: F[Float]): F[Unit]
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def setCamera(position: F[Vector3], rotation: F[Rotation], distance: F[Float]): F[Unit]
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def setLight(position: F[Vector3], rotation: F[Rotation]): F[Unit]
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def screenSize: F[Fanscript.ScreenSize]
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def accelerometer: F[Vector3]
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def getPosition(obj: F[Obj]): F[Fanscript.Position]
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def setPosition(obj: F[Obj], position: F[Vector3], rotation: F[Rotation]): F[Unit]
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def raycast(from: F[Vector3], to: F[Vector3]): F[Fanscript.Raycast]
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def getSize(obj: F[Obj]): F[Fanscript.Size]
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def setVisible(obj: F[Obj], visible: F[Boolean]): F[Unit]
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def createObj(original: F[Obj]): F[Obj]
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def destroyObj(obj: F[Obj]): F[Obj]
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def playSound(loop: Boolean, sound: Nothing)(volume: F[Float], pitch: F[Float]): F[Float]
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def stopSound(channel: F[Float]): F[Unit]
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def volumePitch(channel: F[Float], volume: F[Float], pitch: F[Float]): F[Unit]
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def addForce(obj: F[Obj], force: F[Vector3], applyAt: F[Vector3], torque: F[Vector3]): F[Unit]
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def getVelocity(obj: F[Obj]): F[Fanscript.Velocity]
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def setVelocity(obj: F[Obj], velocity: F[Vector3], spin: F[Vector3]): F[Unit]
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def setLocked(obj: F[Obj], position: F[Vector3], rotation: F[Vector3]): F[Unit]
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def setMass(obj: F[Obj], mass: F[Float]): F[Unit]
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def setFriction(obj: F[Obj], friction: F[Float]): F[Unit]
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def setBounciness(obj: F[Obj], bounciness: F[Float]): F[Unit]
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def setGravity(gravity: F[Vector3]): F[Unit]
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def addConstraint(base: F[Obj], part: F[Obj], pivot: F[Vector3]): F[Constraint]
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def linearLimits(constraint: F[Constraint], lower: F[Vector3], upper: F[Vector3]): F[Unit]
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def angularLimits(constraint: F[Constraint], lower: F[Vector3], upper: F[Vector3]): F[Unit]
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def linearSpring(constraint: F[Constraint], stiffness: F[Vector3], damping: F[Vector3]): F[Unit]
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def angularSpring(constraint: F[Constraint], stiffness: F[Vector3], damping: F[Vector3]): F[Unit]
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def linearMotor(constraint: F[Constraint], speed: F[Vector3], force: F[Vector3]): F[Unit]
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def angularMotor(constraint: F[Constraint], speed: F[Vector3], force: F[Vector3]): F[Unit]
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def ifElse(cond: F[Boolean])(ifTrue: F[Unit])(ifFalse: F[Unit]): F[Unit]
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def onPlay(onPlay: F[Unit]): F[Unit]
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def onBoxArt(onBoxArt: F[Unit]): F[Unit]
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def onTouch(onTouch: F[Fanscript.Touch] => F[Unit]): F[Unit]
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def screenSizeWidth(screenSize: F[ScreenSize]): F[Float]
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def screenSizeHeight(screenSize: F[ScreenSize]): F[Float]
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def positionPosition(position: F[Position]): F[Vector3]
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def positionRotation(position: F[Position]): F[Rotation]
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def raycastHit(raycast: F[Fanscript.Raycast]): F[Boolean]
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def raycastPosition(raycast: F[Fanscript.Raycast]): F[Vector3]
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def raycastObj(raycast: F[Fanscript.Raycast]): F[Obj]
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def sizeMin(size: F[Fanscript.Size]): F[Vector3]
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def sizeMax(size: F[Fanscript.Size]): F[Vector3]
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def velocityVelocity(velocity: F[Fanscript.Velocity]): F[Vector3]
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def velocitySpin(velocity: F[Fanscript.Velocity]): F[Vector3]
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}
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object Fanscript {
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case class ScreenSize(width: Float, height: Float)
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case class Position(position: Vector3, rotation: Rotation)
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case class Raycast(hit: Boolean, position: Vector3, obj: Obj)
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case class Size(min: Vector3, max: Vector3)
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case class Velocity(velocity: Vector3, spin: Vector3)
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case class Touch(screenX: Float, screenY: Float)
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}
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@ -1,9 +0,0 @@
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package tf.bug.fancadetagless
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sealed trait Make {
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def pins: Vector[(PinType, PinDirection)]
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}
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object Make {
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case class Builtin(name: String, pins: Vector[(PinType, PinDirection)]) extends Make
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case class Custom(world: World, pins: Vector[(PinType, PinDirection)]) extends Make
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}
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3
core/src/main/scala/tf/bug/fancadetagless/Obj.scala
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3
core/src/main/scala/tf/bug/fancadetagless/Obj.scala
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@ -0,0 +1,3 @@
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package tf.bug.fancadetagless
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case class Obj() // FIXME
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@ -1,29 +0,0 @@
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package tf.bug.fancadetagless
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import cats.effect.Sync
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import cats.implicits._
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import io.chrisdavenport.fuuid.FUUID
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case class Pin(uuid: FUUID, tpe: PinType, dir: PinDirection)
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object Pin {
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def fromMake[F[_]](tpe: PinType, dir: PinDirection)(implicit s: Sync[F]): F[Pin] = {
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val uuid: F[FUUID] = FUUID.randomFUUID[F]
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uuid.map(Pin(_, tpe, dir))
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}
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}
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sealed trait PinType
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object PinType {
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case object Pull extends PinType
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case object Number extends PinType
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case object Truth extends PinType
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case class Quoted[T <: PinType](v: T) extends PinType
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}
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sealed trait PinDirection
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object PinDirection {
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case object Inward extends PinDirection
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case object Outward extends PinDirection
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}
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@ -1,3 +0,0 @@
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package tf.bug.fancadetagless
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case class Pins[A](pins: Vector[Pin])(implicit enc: Encoding[A])
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7
core/src/main/scala/tf/bug/fancadetagless/Rotation.scala
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7
core/src/main/scala/tf/bug/fancadetagless/Rotation.scala
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@ -0,0 +1,7 @@
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package tf.bug.fancadetagless
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case class Rotation(
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pitch: Float,
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yaw: Float,
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roll: Float
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)
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7
core/src/main/scala/tf/bug/fancadetagless/Vector3.scala
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7
core/src/main/scala/tf/bug/fancadetagless/Vector3.scala
Normal file
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package tf.bug.fancadetagless
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case class Vector3(
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x: Float,
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y: Float,
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z: Float
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)
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@ -1,6 +0,0 @@
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package tf.bug.fancadetagless
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import scalax.collection.Graph
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import scalax.collection.GraphEdge.DiHyperEdge
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case class World(blocks: Set[Block], connections: Graph[Pin, DiHyperEdge])
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@ -1,42 +0,0 @@
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package tf.bug
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import cats.data.StateT
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import cats.effect.Sync
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import cats.implicits._
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import io.chrisdavenport.fuuid.FUUID
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import scalax.collection.GraphEdge.DiHyperEdge
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package object fancadetagless {
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type FancadeT[F[_], A] = StateT[F, World, Pins[A]]
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object FancadeT {
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def make[F[_]](make: Make)(implicit s: Sync[F]): FancadeT[F, Unit] = {
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val block = Block.fromMake[F](make)
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StateT.apply { w =>
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block.map { b =>
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(w.copy(w.blocks + b), Pins(b.pins.toVector))
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}
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}
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}
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def constant[F[_], A](a: A)(implicit encoding: Encoding[A], s: Sync[F]): FancadeT[F, A] = {
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val makes = encoding.encodeConstant(a)
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val blocks = makes.traverse[F, Block](Block.fromMake[F])
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StateT.apply { world =>
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for {
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b <- blocks
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s = b.toSet
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nw = world.copy(blocks = world.blocks ++ s)
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} yield (nw, Pins(b.flatMap(_.pins)))
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}
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}
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def connect[F[_]](from: Pin, to: Pin)(implicit s: Sync[F]): FancadeT[F, Unit] = {
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StateT.apply { w =>
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val newConn = DiHyperEdge(from, to)
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s.pure(w.copy(connections = w.connections incl newConn), Pins(Vector.empty))
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}
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}
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}
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}
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@ -1,59 +0,0 @@
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package tf.bug.fancadetagless.test
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import cats.effect.Sync
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import tf.bug.fancadetagless.{FancadeT, Make, PinDirection, PinType, Pins}
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trait Calc[W[_]] {
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def lift(f: Float): W[Float]
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def add(a: W[Float], b: W[Float]): W[Float]
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def sub(a: W[Float], b: W[Float]): W[Float]
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def mul(a: W[Float], b: W[Float]): W[Float]
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def div(a: W[Float], b: W[Float]): W[Float]
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}
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object Calc {
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trait Program[R] {
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def apply[F[_]](int: Calc[F]): F[R]
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}
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case class FancadeCalc[F[_]]()(implicit s: Sync[F]) extends Calc[FancadeT[F, *]] {
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override def lift(f: Float): FancadeT[F, Float] = FancadeT.constant(f)
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override def add(a: FancadeT[F, Float], b: FancadeT[F, Float]): FancadeT[F, Float] =
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for {
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addBlock <- FancadeT.make(Make.Builtin("Add[Number]", Vector(
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(PinType.Number, PinDirection.Inward),
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(PinType.Number, PinDirection.Inward),
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(PinType.Number, PinDirection.Outward)
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)))
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ab <- a
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bb <- b
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_ <- FancadeT.connect(ab.pins.head, addBlock.pins(0))
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_ <- FancadeT.connect(bb.pins.head, addBlock.pins(1))
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} yield Pins(addBlock.pins.drop(2))
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override def sub(a: FancadeT[F, Float], b: FancadeT[F, Float]): FancadeT[F, Float] = ???
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override def mul(a: FancadeT[F, Float], b: FancadeT[F, Float]): FancadeT[F, Float] = ???
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override def div(a: FancadeT[F, Float], b: FancadeT[F, Float]): FancadeT[F, Float] =
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for {
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addBlock <- FancadeT.make(Make.Builtin("Divide[Number]", Vector(
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(PinType.Number, PinDirection.Inward),
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(PinType.Number, PinDirection.Inward),
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(PinType.Number, PinDirection.Outward)
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)))
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ab <- a
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bb <- b
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_ <- FancadeT.connect(ab.pins.head, addBlock.pins(0))
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_ <- FancadeT.connect(bb.pins.head, addBlock.pins(1))
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} yield Pins(addBlock.pins.drop(2))
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}
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}
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@ -1,23 +0,0 @@
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package tf.bug.fancadetagless.test
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import cats.effect.{ExitCode, IO, IOApp}
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import cats.implicits._
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import scalax.collection.Graph
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import tf.bug.fancadetagless.World
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object Main extends IOApp {
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override def run(args: List[String]): IO[ExitCode] = {
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object TwoPlusThreeOverFour extends Calc.Program[Float] {
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override def apply[F[_]](int: Calc[F]): F[Float] =
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int.div(
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int.add(
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int.lift(2.0f),
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int.lift(3.0f)
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),
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int.lift(4.0f)
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)
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}
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val ft = TwoPlusThreeOverFour(Calc.FancadeCalc[IO])
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ft.runS(World(Set.empty, Graph.empty)).flatMap(w => IO(println(w))).as(ExitCode.Success)
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}
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}
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Reference in a new issue